Fix exit crash on some AMD driver

This commit is contained in:
Benau 2021-07-29 10:44:21 +08:00
parent 8758795791
commit 508eef4b81
2 changed files with 146 additions and 0 deletions

View File

@ -196,6 +196,10 @@ CIrrDeviceSDL::~CIrrDeviceSDL()
{ {
if (VideoDriver) if (VideoDriver)
{ {
// Irrlicht calls gl function when quiting, but SDL has dropped its context, manually clear the loaded GL functions
irr::video::COpenGLExtensionHandler* h = dynamic_cast<irr::video::COpenGLExtensionHandler*>(VideoDriver);
if (h)
h->clearGLExtenstions();
VideoDriver->drop(); VideoDriver->drop();
VideoDriver = NULL; VideoDriver = NULL;
} }

View File

@ -1091,6 +1091,148 @@ class COpenGLExtensionHandler
// the global feature array // the global feature array
bool FeatureAvailable[IRR_OpenGL_Feature_Count]; bool FeatureAvailable[IRR_OpenGL_Feature_Count];
void clearGLExtenstions()
{
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
pGlActiveTextureARB = 0;
pGlClientActiveTextureARB = 0;
pGlGenProgramsARB = 0;
pGlGenProgramsNV = 0;
pGlBindProgramARB = 0;
pGlBindProgramNV = 0;
pGlDeleteProgramsARB = 0;
pGlDeleteProgramsNV = 0;
pGlProgramStringARB = 0;
pGlLoadProgramNV = 0;
pGlProgramLocalParameter4fvARB = 0;
pGlCreateShaderObjectARB = 0;
pGlShaderSourceARB = 0;
pGlCompileShaderARB = 0;
pGlCreateProgramObjectARB = 0;
pGlAttachObjectARB = 0;
pGlLinkProgramARB = 0;
pGlUseProgramObjectARB = 0;
pGlDeleteObjectARB = 0;
pGlCreateProgram = 0;
pGlUseProgram = 0;
pGlDeleteProgram = 0;
pGlDeleteShader = 0;
pGlGetAttachedObjectsARB = 0;
pGlGetAttachedShaders = 0;
pGlCreateShader = 0;
pGlShaderSource = 0;
pGlCompileShader = 0;
pGlAttachShader = 0;
pGlLinkProgram = 0;
pGlGetInfoLogARB = 0;
pGlGetShaderInfoLog = 0;
pGlGetProgramInfoLog = 0;
pGlGetObjectParameterivARB = 0;
pGlGetShaderiv = 0;
pGlGetProgramiv = 0;
pGlGetUniformLocationARB = 0;
pGlGetUniformLocation = 0;
pGlUniform1fvARB = 0;
pGlUniform2fvARB = 0;
pGlUniform3fvARB = 0;
pGlUniform4fvARB = 0;
pGlUniform1ivARB = 0;
pGlUniform2ivARB = 0;
pGlUniform3ivARB = 0;
pGlUniform4ivARB = 0;
pGlUniformMatrix2fvARB = 0;
pGlUniformMatrix3fvARB = 0;
pGlUniformMatrix4fvARB = 0;
pGlGetActiveUniformARB = 0;
pGlGetActiveUniform = 0;
pGlPointParameterfARB = 0;
pGlPointParameterfvARB = 0;
pGlStencilFuncSeparate = 0;
pGlStencilOpSeparate = 0;
pGlStencilFuncSeparateATI = 0;
pGlStencilOpSeparateATI = 0;
pGlCompressedTexImage2D = 0;
// ARB framebuffer object
pGlBindFramebuffer = 0;
pGlDeleteFramebuffers = 0;
pGlGenFramebuffers = 0;
pGlCheckFramebufferStatus = 0;
pGlFramebufferTexture2D = 0;
pGlBindRenderbuffer = 0;
pGlDeleteRenderbuffers = 0;
pGlGenRenderbuffers = 0;
pGlRenderbufferStorage = 0;
pGlFramebufferRenderbuffer = 0;
pGlGenerateMipmap = 0;
// EXT framebuffer object
pGlBindFramebufferEXT = 0;
pGlDeleteFramebuffersEXT = 0;
pGlGenFramebuffersEXT = 0;
pGlCheckFramebufferStatusEXT = 0;
pGlFramebufferTexture2DEXT = 0;
pGlBindRenderbufferEXT = 0;
pGlDeleteRenderbuffersEXT = 0;
pGlGenRenderbuffersEXT = 0;
pGlRenderbufferStorageEXT = 0;
pGlFramebufferRenderbufferEXT = 0;
pGlGenerateMipmapEXT = 0;
pGlActiveStencilFaceEXT = 0;
pGlDrawBuffersARB = 0;
pGlDrawBuffersATI = 0;
pGlGenBuffersARB = 0;
pGlBindBufferARB = 0;
pGlBufferDataARB = 0;
pGlDeleteBuffersARB = 0;
pGlBufferSubDataARB = 0;
pGlGetBufferSubDataARB = 0;
pGlMapBufferARB = 0;
pGlUnmapBufferARB = 0;
pGlIsBufferARB = 0;
pGlGetBufferParameterivARB = 0;
pGlGetBufferPointervARB = 0;
pGlProvokingVertexARB = 0;
pGlProvokingVertexEXT = 0;
pGlColorMaskIndexedEXT = 0;
pGlEnableIndexedEXT = 0;
pGlDisableIndexedEXT = 0;
pGlBlendFuncIndexedAMD = 0;
pGlBlendFunciARB = 0;
pGlBlendEquationIndexedAMD = 0;
pGlBlendEquationiARB = 0;
pGlProgramParameteriARB = 0;
pGlProgramParameteriEXT = 0;
pGlGenQueriesARB = 0;
pGlDeleteQueriesARB = 0;
pGlIsQueryARB = 0;
pGlBeginQueryARB = 0;
pGlEndQueryARB = 0;
pGlGetQueryivARB = 0;
pGlGetQueryObjectivARB = 0;
pGlGetQueryObjectuivARB = 0;
pGlGenOcclusionQueriesNV = 0;
pGlDeleteOcclusionQueriesNV = 0;
pGlIsOcclusionQueryNV = 0;
pGlBeginOcclusionQueryNV = 0;
pGlEndOcclusionQueryNV = 0;
pGlGetOcclusionQueryivNV = 0;
pGlGetOcclusionQueryuivNV = 0;
pGlBlendEquationEXT = 0;
pGlBlendEquation = 0;
#if defined(WGL_EXT_swap_control)
pWglSwapIntervalEXT = 0;
#endif
#if defined(GLX_SGI_swap_control)
pGlxSwapIntervalSGI = 0;
#endif
#if defined(GLX_EXT_swap_control)
pGlxSwapIntervalEXT = 0;
#endif
#if defined(GLX_MESA_swap_control)
pGlxSwapIntervalMESA = 0;
#endif
#endif
}
protected: protected:
#if defined(_IRR_OPENGL_USE_EXTPOINTER_) #if defined(_IRR_OPENGL_USE_EXTPOINTER_)
PFNGLACTIVETEXTUREARBPROC pGlActiveTextureARB; PFNGLACTIVETEXTUREARBPROC pGlActiveTextureARB;