Show translucent icon for ghost kart in race gui
This commit is contained in:
parent
2e016e63b4
commit
508ddfcd45
@ -377,7 +377,8 @@ void draw2DImage(const video::ITexture* texture,
|
||||
const core::rect<s32>& sourceRect,
|
||||
const core::rect<s32>* clip_rect,
|
||||
const video::SColor* const colors,
|
||||
bool use_alpha_channel_of_texture)
|
||||
bool use_alpha_channel_of_texture,
|
||||
bool draw_translucently)
|
||||
{
|
||||
if (!CVS->isGLSL())
|
||||
{
|
||||
@ -395,7 +396,12 @@ void draw2DImage(const video::ITexture* texture,
|
||||
center_pos_x, center_pos_y, tex_width, tex_height,
|
||||
tex_center_pos_x, tex_center_pos_y);
|
||||
|
||||
if (use_alpha_channel_of_texture)
|
||||
if (draw_translucently)
|
||||
{
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
}
|
||||
else if (use_alpha_channel_of_texture)
|
||||
{
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
@ -47,7 +47,7 @@ void draw2DImage(const irr::video::ITexture* texture,
|
||||
const irr::core::rect<irr::s32>& sourceRect,
|
||||
const irr::core::rect<irr::s32>* clipRect,
|
||||
const irr::video::SColor* const colors,
|
||||
bool useAlphaChannelOfTexture);
|
||||
bool useAlphaChannelOfTexture, bool draw_translucently = false);
|
||||
|
||||
void draw2DVertexPrimitiveList(irr::video::ITexture *t, const void* vertices,
|
||||
irr::u32 vertexCount, const void* indexList,
|
||||
|
@ -828,8 +828,7 @@ void RaceGUIBase::drawGlobalPlayerIcons(int bottom_margin)
|
||||
{
|
||||
const core::rect<s32> rect(core::position2d<s32>(0,0),
|
||||
icon->getSize());
|
||||
draw2DImage(icon, pos, rect,
|
||||
NULL, NULL, true);
|
||||
draw2DImage(icon, pos, rect, NULL, NULL, true, kart->isGhostKart());
|
||||
}
|
||||
|
||||
//draw status info - icon fade out in case of rescue/explode
|
||||
|
Loading…
x
Reference in New Issue
Block a user