Add option for official server to disable stun at all
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@ -723,6 +723,10 @@ namespace UserConfigParams
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PARAM_PREFIX IntUserConfigParam m_server_max_players
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PARAM_DEFAULT(IntUserConfigParam(12, "server_max_players",
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&m_network_group, "Maximum number of players on the server."));
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PARAM_PREFIX BoolUserConfigParam m_firewalled_server
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PARAM_DEFAULT(BoolUserConfigParam(true, "firewalled-server",
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&m_network_group, "Disable it to turn off all stun related code "
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"in server, for official server hosting use only."));
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PARAM_PREFIX StringToUIntUserConfigParam m_server_ban_list
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PARAM_DEFAULT(StringToUIntUserConfigParam("server_ban_list",
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@ -667,9 +667,12 @@ void ServerLobby::checkIncomingConnectionRequests()
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// Keep the port open, it can be sent to anywhere as we will send to the
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// correct peer later in ConnectToPeer.
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BareNetworkString data;
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data.addUInt8(0);
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STKHost::get()->sendRawPacket(data, STKHost::get()->getStunAddress());
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if (UserConfigParams::m_firewalled_server)
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{
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BareNetworkString data;
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data.addUInt8(0);
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STKHost::get()->sendRawPacket(data, STKHost::get()->getStunAddress());
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}
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// Now poll the stk server
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last_poll_time = StkTime::getRealTime();
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@ -696,6 +699,10 @@ void ServerLobby::checkIncomingConnectionRequests()
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const XMLNode * users_xml = result->getNode("users");
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std::map<uint32_t, std::tuple<std::string, std::string,
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irr::core::stringw, bool> > keys;
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auto sl = m_server_lobby.lock();
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if (!sl || sl->m_state.load() != ACCEPTING_CLIENTS)
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return;
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for (unsigned int i = 0; i < users_xml->getNumNodes(); i++)
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{
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uint32_t addr, id;
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@ -707,11 +714,13 @@ void ServerLobby::checkIncomingConnectionRequests()
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users_xml->getNode(i)->get("iv", &std::get<1>(keys[id]));
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users_xml->getNode(i)->get("username", &std::get<2>(keys[id]));
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std::get<3>(keys[id]) = false;
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std::make_shared<ConnectToPeer>(TransportAddress(addr, port))
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->requestStart();
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if (UserConfigParams::m_firewalled_server)
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{
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std::make_shared<ConnectToPeer>
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(TransportAddress(addr, port))->requestStart();
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}
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}
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auto sl = m_server_lobby.lock();
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if (keys.empty() || !sl || sl->m_state.load() != ACCEPTING_CLIENTS)
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if (keys.empty())
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return;
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sl->addAndReplaceKeys(keys);
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}
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