Removed old and outdated build support for VS and XCode.
CMake must be used now. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14479 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
parent
685589a19c
commit
4b057e320b
@ -1,23 +0,0 @@
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# src/ide/
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EXTRA_DIST = \
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$(shell find $(srcdir)/codeblocks -name "*.cbp") \
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$(shell find $(srcdir)/codeblocks -name "*.depend") \
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$(shell find $(srcdir)/codeblocks -name "*.layout") \
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codeblocks/README \
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codeblocks/supertuxkart.workspace \
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vc9/supertuxkart.sln \
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vc9/supertuxkart.vcproj \
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vc9/bullet_lib.vcproj \
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vc9/enet.vcproj \
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vc9/README \
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vc10/bullet_lib.vcxproj \
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vc10/enet.vcxproj \
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vc10/supertuxkart.sln \
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vc10/supertuxkart.vcxproj \
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vc10/supertuxkart.vcxproj.filters \
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Xcode/cleanupRelease.sh \
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Xcode/Config.xcconfig \
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Xcode/stk.icns \
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Xcode/SuperTuxKart-Info.plist \
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Xcode/STK_XCode.xcodeproj/project.pbxproj
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@ -1,8 +0,0 @@
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// Xcode build configuration
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HEADER_SEARCH_PATHS = /Library/Frameworks/IrrFramework.framework/Versions/A/Headers/ "$(PROJECT_DIR)/../../" "$(PROJECT_DIR)/../../../lib/bullet/src" "$(PROJECT_DIR)/../../../lib/enet/include" /Library/Frameworks/fribidi.framework/Headers /Library/Frameworks/Ogg.framework/Headers /Library/Frameworks/Vorbis.framework/Headers /usr/local/include /usr/include
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OTHER_CFLAGS = -Wall -DHAVE_OGGVORBIS=1 -DHAS_SOCKLEN_T -DSTDC_HEADERS=1 -DHAVE_SYS_TYPES_H=1 -DHAVE_SYS_STAT_H=1 -DHAVE_STDLIB_H=1 -DHAVE_STRING_H=1 -DHAVE_MEMORY_H=1 -DHAVE_STRINGS_H=1 -DHAVE_INTTYPES_H=1 -DHAVE_STDINT_H=1 -DHAVE_UNISTD_H=1 -DHAS_POLL=1 -DHAS_FCNTL=1 -DHAS_INET_PTON=1 -DHAS_INET_NTOP=1 -DHAS_MSGHDR_FLAGS=1 -DENABLE_NLS=1 -DHAVE_GETTEXT=1 -DHAVE_GLUT=1 -DHAVE_IRRLICHT=1 -DPACKAGE="\"supertuxkart\"" -D__MACOSX__=1 -DHAVE_RTT=0 -DENABLE_BIDI=1 -fvisibility=hidden -DENABLE_WIIUSE=1
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OTHER_LDFLAGS = -lcurl
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LIBRARY_SEARCH_PATHS = /usr/lib /usr/local/lib
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File diff suppressed because it is too large
Load Diff
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>SuperTuxKart</string>
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<key>CFBundleIconFile</key>
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<string>stk.icns</string>
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<key>CFBundleIdentifier</key>
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<string>net.sourceforge.supertuxkart</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>SuperTuxKart</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>0.8</string>
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<key>CFBundleSignature</key>
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<string>SPTK</string>
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<key>CFBundleVersion</key>
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<string>0.8</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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</dict>
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</plist>
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@ -1,4 +0,0 @@
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find ./build/Release/ -name ".svn" -exec rm -rf '{}' > /dev/null \; 2> /dev/null
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find ./build/Release/ -name ".DS_Store" -exec rm -rf '{}' > /dev/null \; 2> /dev/null
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find ./build/Release/ -name "Makefile*" -exec rm -rf '{}' > /dev/null \; 2> /dev/null
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exit 0
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Binary file not shown.
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Basically 4 setups are included in the vc8-project:
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---------------------------------------------------
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The first one is the one currently used and supported,
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the others are more 'historical' and will be remove soon.
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BulletDebug/BulletRelease:
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main setup (Debug/Relase) + BULLET
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The debug version links in the optimised bullet (and sdl and plib) versions, since i is assumed that
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mostly STK is being debugged, not everything. Using debug for everything creates a really slow executable.
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ReplayDebug/ReplayRelease:
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main setup (Debug/Relase) + HAVE_GHOST_REPLAY
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Debug/Release:
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main setup with openAL & vorbis: HAVE_OPENAL + HAVE_OGGVORBIS
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PlibSoundDebug/PlibSoundRelease:
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no ogg-sound, no openAL, no vorbis, it is gonna be obsolete, when we move to OpenAL/ogg-vorbis completely
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Create these environment-vars pointing to the folders of your installations:
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----------------------------------------------------------------------------
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STK_LIB: pointing to a directory containing all libs
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STK_INCLUDE: pointing to a directory containing all header files.
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A separate package will be made available which contains all necessary windows
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files to compile STK. If you prefer to have the packages in separate
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directories, please add your directories to the paths in visual studio.
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Add the folders of the runtime-dlls to the PATH-variable, this is what i had to put:
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(or copy the .dll files in the root directory of supertuxkart).
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Remarks for OpenAL-installation:
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--------------------------------
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My version of OpenAL 1.1-SDK didn't put its includes in OpenAL/include/AL but in OpenAL/include.
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if yours did the same, create the folder OpenAL/include/AL and copy all the includes there.
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@ -1,43 +0,0 @@
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====================================================================================
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Steps:
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* Go to src->ide->codeblocks and open "supertuxkart workspace" file.
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* Codeblocks should open automatically with 4 projects under the workspace.
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* Build all the 4 projects in the following order:
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1. enet
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2. bullet_lib
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3. Irricht
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4. Supertuxkart
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( You have to right click on each of the project in the project workspace
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and select "build")
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* Select target as "debug" for debug version and "release" for release version
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* To do this:
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1. Right-click and activate the project
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2. Go to "Build -> Select target" in the main menu and choose debug or release
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* Make sure you have all the dependancy files extracted in root folder of stk
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( where you will find folders named src and data)
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* Your "dependancies" folder and the .dll files should be here
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* Right-click and activate project "supertuxkart" and select
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a. Build and Run for release version
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b. Start Debugging for debug version
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[ If you get error "Irricht.dll" not found or problem in dynamic linking
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1. Go to "..\..\lib\Win32-gcc" and copy the "Irricht.dll" file to root folder
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* You will find this file after you have built you "Irricht" project ]
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====================================================================================
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Dependancies:
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* Download "dependencies_for_0.8" and "dependencies_for_0.8_mingw"
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* Extract both in the root stk folder
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* In dependancies folder, cut everything from inside the include and lib folder
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and paste it inside the dependancies folder itself
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* Also copy libwin2_32.a and libwinmm.a to dependancies folder
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====================================================================================
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Tested on codeblocks 10.05 with mingw 4.4.1 compiler
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====================================================================================
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====================================================================================
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@ -1,352 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="bullet_lib" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option output="Debug\libbullet" prefix_auto="1" extension_auto="1" />
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<Option working_dir="" />
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<Option object_output="Debug" />
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<Option type="2" />
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<Option compiler="gcc" />
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<Option createDefFile="1" />
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<Compiler>
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<Add option="-g" />
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<Add option="-Wno-ignored-qualifiers" />
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<Add option="-DBT_NO_PROFILE" />
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<Add option="-DHAVE_GLUT" />
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<Add directory="..\..\bullet\src" />
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</Compiler>
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<ResourceCompiler>
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<Add directory="..\..\bullet\src" />
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</ResourceCompiler>
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</Target>
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<Target title="Release">
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<Option output="Release\libbullet" prefix_auto="1" extension_auto="1" />
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<Option working_dir="" />
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<Option object_output="Release" />
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<Option type="2" />
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<Option compiler="gcc" />
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<Option createDefFile="1" />
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<Compiler>
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<Add option="-Wno-ignored-qualifiers" />
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<Add option="-DNDEBUG" />
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<Add option="-DBT_NO_PROFILE" />
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<Add option="-DHAVE_GLUT" />
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<Add directory="..\..\bullet\src" />
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</Compiler>
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<ResourceCompiler>
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<Add directory="..\..\bullet\src" />
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</ResourceCompiler>
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<Linker>
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<Add option="-s" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add directory="..\..\..\lib\bullet\src" />
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||||
</Compiler>
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||||
<Unit filename="..\..\..\lib\bullet\src\Bullet-C-Api.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btAxisSweep3.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDbvt.cpp" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDbvt.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDispatcher.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDispatcher.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionConfiguration.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h" />
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<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionObject.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionObject.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionWorld.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionWorld.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.h" />
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||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btGhostObject.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btGhostObject.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btManifoldResult.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btManifoldResult.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btUnionFind.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btUnionFind.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBox2dShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBox2dShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBoxShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBoxShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCapsuleShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCapsuleShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCollisionMargin.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCollisionShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCollisionShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCompoundShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCompoundShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConcaveShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConcaveShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConeShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConeShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvex2dShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvex2dShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexHullShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexHullShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexInternalShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexInternalShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexPolyhedron.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexPolyhedron.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexShape.cpp" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexShape.h" />
|
||||
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.cpp" />
|
||||
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|
||||
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||||
<Linker>
|
||||
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||||
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||||
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||||
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||||
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||||
<Option working_dir="" />
|
||||
<Option object_output="Release" />
|
||||
<Option type="2" />
|
||||
<Option compiler="gcc" />
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||||
<Option createDefFile="1" />
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||||
<Compiler>
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||||
<Add option="-O2" />
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||||
<Add option="-Wno-ignored-qualifiers" />
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||||
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||||
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|
||||
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||||
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<ResourceCompiler>
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||||
<Add directory="..\..\enet\include" />
|
||||
</ResourceCompiler>
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||||
<Linker>
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||||
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||||
<Add library="winmm" />
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||||
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||||
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||||
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||||
<Compiler>
|
||||
<Add directory="..\..\..\lib\enet\include\" />
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||||
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||||
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||||
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||||
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1300395742 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\callbacks.c
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||||
"enet/enet.h"
|
||||
|
||||
1310445298 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\enet.h
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||||
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||||
"enet/win32.h"
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||||
"enet/unix.h"
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||||
"enet/types.h"
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||||
"enet/protocol.h"
|
||||
"enet/list.h"
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||||
"enet/callbacks.h"
|
||||
|
||||
1300395742 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\win32.h
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||||
<stdlib.h>
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||||
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|
||||
|
||||
1300395742 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\unix.h
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||||
<stdlib.h>
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||||
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||||
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||||
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||||
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||||
1235868408 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\types.h
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||||
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||||
1310445298 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\protocol.h
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"enet/types.h"
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||||
|
||||
1300395742 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\list.h
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||||
<stdlib.h>
|
||||
|
||||
1300395742 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\callbacks.h
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||||
<stdlib.h>
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||||
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||||
1300395742 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\compress.c
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||||
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1310444832 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\host.c
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||||
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||||
1300395742 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\list.c
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1300395742 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\packet.c
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||||
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1310444832 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\peer.c
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||||
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1310444832 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\protocol.c
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1235868408 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\utility.h
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1235868408 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\time.h
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1323123324 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\unix.c
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1331421418 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\win32.c
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<ClInclude Include="..\..\states_screens\options_screen_input.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\options_screen_input2.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\options_screen_players.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\options_screen_video.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\race_gui.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\race_gui_base.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\race_result_gui.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\race_setup_screen.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\state_manager.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\tracks_screen.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\dialogs\add_device_dialog.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\dialogs\addons_loading.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\dialogs\confirm_resolution_dialog.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\dialogs\enter_player_name_dialog.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\dialogs\gp_info_dialog.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\dialogs\message_dialog.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\dialogs\player_info_dialog.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\dialogs\press_a_key_dialog.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\dialogs\race_paused_dialog.hpp" />
|
||||
<ClInclude Include="..\..\states_screens\dialogs\track_info_dialog.hpp" />
|
||||
<ClInclude Include="..\..\addons\addon.hpp" />
|
||||
<ClInclude Include="..\..\addons\addons_manager.hpp" />
|
||||
<ClInclude Include="..\..\addons\network_http.hpp" />
|
||||
<ClInclude Include="..\..\addons\zip.hpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="bullet_lib.vcxproj">
|
||||
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|
||||
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||||
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||||
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|
||||
<Project>{b0e92b97-089a-4d5b-bf17-77f1bc5daeef}</Project>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</Project>
|
File diff suppressed because it is too large
Load Diff
@ -1,35 +0,0 @@
|
||||
Basically 4 setups are included in the vc8-project:
|
||||
---------------------------------------------------
|
||||
The first one is the one currently used and supported,
|
||||
the others are more 'historical' and will be remove soon.
|
||||
|
||||
BulletDebug/BulletRelease:
|
||||
main setup (Debug/Relase) + BULLET
|
||||
The debug version links in the optimised bullet (and sdl and plib) versions, since i is assumed that
|
||||
mostly STK is being debugged, not everything. Using debug for everything creates a really slow executable.
|
||||
|
||||
ReplayDebug/ReplayRelease:
|
||||
main setup (Debug/Relase) + HAVE_GHOST_REPLAY
|
||||
|
||||
Debug/Release:
|
||||
main setup with openAL & vorbis: HAVE_OPENAL + HAVE_OGGVORBIS
|
||||
|
||||
PlibSoundDebug/PlibSoundRelease:
|
||||
no ogg-sound, no openAL, no vorbis, it is gonna be obsolete, when we move to OpenAL/ogg-vorbis completely
|
||||
|
||||
|
||||
Create these environment-vars pointing to the folders of your installations:
|
||||
----------------------------------------------------------------------------
|
||||
STK_LIB: pointing to a directory containing all libs
|
||||
STK_INCLUDE: pointing to a directory containing all header files.
|
||||
A separate package will be made available which contains all necessary windows
|
||||
files to compile STK. If you prefer to have the packages in separate
|
||||
directories, please add your directories to the paths in visual studio.
|
||||
|
||||
Add the folders of the runtime-dlls to the PATH-variable, this is what i had to put:
|
||||
(or copy the .dll files in the root directory of supertuxkart).
|
||||
|
||||
Remarks for OpenAL-installation:
|
||||
--------------------------------
|
||||
My version of OpenAL 1.1-SDK didn't put its includes in OpenAL/include/AL but in OpenAL/include.
|
||||
if yours did the same, create the folder OpenAL/include/AL and copy all the includes there.
|
File diff suppressed because it is too large
Load Diff
@ -1,426 +0,0 @@
|
||||
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RuntimeLibrary="3"
|
||||
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|
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||||
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||||
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||||
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/>
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||||
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||||
Optimization="2"
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||||
EnableIntrinsicFunctions="true"
|
||||
WholeProgramOptimization="false"
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||||
AdditionalIncludeDirectories="../../../lib/enet/include"
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||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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||||
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|
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|
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|
||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
<Tool
|
||||
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|
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|
||||
<Tool
|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
RelativePath="../../../lib/enet\list.c"
|
||||
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|
||||
</File>
|
||||
<File
|
||||
RelativePath="../../../lib/enet\packet.c"
|
||||
>
|
||||
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|
||||
<File
|
||||
RelativePath="../../../lib/enet\peer.c"
|
||||
>
|
||||
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|
||||
<File
|
||||
RelativePath="../../../lib/enet\protocol.c"
|
||||
>
|
||||
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|
||||
<File
|
||||
RelativePath="../../../lib/enet\unix.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="../../../lib/enet\win32.c"
|
||||
>
|
||||
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|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
>
|
||||
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|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\enet\protocol.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\enet\time.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\enet\types.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\enet\unix.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\enet\utility.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\enet\win32.h"
|
||||
>
|
||||
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|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -1,68 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual C++ Express 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "supertuxkart", "supertuxkart.vcproj", "{B1BC2764-1A43-4800-A654-788B0D05EDA2}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF} = {B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}
|
||||
{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4} = {54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bullet_lib", "bullet_lib.vcproj", "{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "enet", "enet.vcproj", "{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Irrlicht", "..\..\..\lib\irrlicht\source\Irrlicht\Irrlicht9.0.vcproj", "{E08E042A-6C45-411B-92BE-3CC31331019F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wiiuse", "..\..\..\lib\wiiuse\wiiuse\wiiuse.vcproj", "{FE4FCEBF-B53D-4B8A-81B0-F9AB059C8C83}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
debug|Win32 = debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
wiiuse-debug|Win32 = wiiuse-debug|Win32
|
||||
wiiuse-release|Win32 = wiiuse-release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B1BC2764-1A43-4800-A654-788B0D05EDA2}.debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B1BC2764-1A43-4800-A654-788B0D05EDA2}.debug|Win32.Build.0 = Debug|Win32
|
||||
{B1BC2764-1A43-4800-A654-788B0D05EDA2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B1BC2764-1A43-4800-A654-788B0D05EDA2}.Release|Win32.Build.0 = Release|Win32
|
||||
{B1BC2764-1A43-4800-A654-788B0D05EDA2}.wiiuse-debug|Win32.ActiveCfg = wiiuse-debug|Win32
|
||||
{B1BC2764-1A43-4800-A654-788B0D05EDA2}.wiiuse-debug|Win32.Build.0 = wiiuse-debug|Win32
|
||||
{B1BC2764-1A43-4800-A654-788B0D05EDA2}.wiiuse-release|Win32.ActiveCfg = wiiuse-release|Win32
|
||||
{B1BC2764-1A43-4800-A654-788B0D05EDA2}.wiiuse-release|Win32.Build.0 = wiiuse-release|Win32
|
||||
{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.debug|Win32.ActiveCfg = Debug|Win32
|
||||
{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.debug|Win32.Build.0 = Debug|Win32
|
||||
{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.Release|Win32.Build.0 = Release|Win32
|
||||
{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.wiiuse-debug|Win32.ActiveCfg = Release|Win32
|
||||
{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.wiiuse-debug|Win32.Build.0 = Release|Win32
|
||||
{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.wiiuse-release|Win32.ActiveCfg = wiiuse-release|Win32
|
||||
{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.wiiuse-release|Win32.Build.0 = wiiuse-release|Win32
|
||||
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.debug|Win32.Build.0 = Debug|Win32
|
||||
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.Release|Win32.Build.0 = Release|Win32
|
||||
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.wiiuse-debug|Win32.ActiveCfg = Release|Win32
|
||||
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.wiiuse-debug|Win32.Build.0 = Release|Win32
|
||||
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.wiiuse-release|Win32.ActiveCfg = wiiuse-release|Win32
|
||||
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.wiiuse-release|Win32.Build.0 = wiiuse-release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.debug|Win32.ActiveCfg = Static lib - Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.debug|Win32.Build.0 = Static lib - Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.ActiveCfg = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.Build.0 = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.wiiuse-debug|Win32.ActiveCfg = Static lib - Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.wiiuse-debug|Win32.Build.0 = Static lib - Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.wiiuse-release|Win32.ActiveCfg = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.wiiuse-release|Win32.Build.0 = Static lib - Release|Win32
|
||||
{FE4FCEBF-B53D-4B8A-81B0-F9AB059C8C83}.debug|Win32.ActiveCfg = Debug|Win32
|
||||
{FE4FCEBF-B53D-4B8A-81B0-F9AB059C8C83}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{FE4FCEBF-B53D-4B8A-81B0-F9AB059C8C83}.wiiuse-debug|Win32.ActiveCfg = Debug|Win32
|
||||
{FE4FCEBF-B53D-4B8A-81B0-F9AB059C8C83}.wiiuse-release|Win32.ActiveCfg = wiiuse-release|Win32
|
||||
{FE4FCEBF-B53D-4B8A-81B0-F9AB059C8C83}.wiiuse-release|Win32.Build.0 = wiiuse-release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user