Removed old and outdated build support for VS and XCode.

CMake must be used now.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14479 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2013-11-19 01:12:46 +00:00
parent 685589a19c
commit 4b057e320b
33 changed files with 0 additions and 22899 deletions

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# src/ide/
EXTRA_DIST = \
$(shell find $(srcdir)/codeblocks -name "*.cbp") \
$(shell find $(srcdir)/codeblocks -name "*.depend") \
$(shell find $(srcdir)/codeblocks -name "*.layout") \
codeblocks/README \
codeblocks/supertuxkart.workspace \
vc9/supertuxkart.sln \
vc9/supertuxkart.vcproj \
vc9/bullet_lib.vcproj \
vc9/enet.vcproj \
vc9/README \
vc10/bullet_lib.vcxproj \
vc10/enet.vcxproj \
vc10/supertuxkart.sln \
vc10/supertuxkart.vcxproj \
vc10/supertuxkart.vcxproj.filters \
Xcode/cleanupRelease.sh \
Xcode/Config.xcconfig \
Xcode/stk.icns \
Xcode/SuperTuxKart-Info.plist \
Xcode/STK_XCode.xcodeproj/project.pbxproj

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// Xcode build configuration
HEADER_SEARCH_PATHS = /Library/Frameworks/IrrFramework.framework/Versions/A/Headers/ "$(PROJECT_DIR)/../../" "$(PROJECT_DIR)/../../../lib/bullet/src" "$(PROJECT_DIR)/../../../lib/enet/include" /Library/Frameworks/fribidi.framework/Headers /Library/Frameworks/Ogg.framework/Headers /Library/Frameworks/Vorbis.framework/Headers /usr/local/include /usr/include
OTHER_CFLAGS = -Wall -DHAVE_OGGVORBIS=1 -DHAS_SOCKLEN_T -DSTDC_HEADERS=1 -DHAVE_SYS_TYPES_H=1 -DHAVE_SYS_STAT_H=1 -DHAVE_STDLIB_H=1 -DHAVE_STRING_H=1 -DHAVE_MEMORY_H=1 -DHAVE_STRINGS_H=1 -DHAVE_INTTYPES_H=1 -DHAVE_STDINT_H=1 -DHAVE_UNISTD_H=1 -DHAS_POLL=1 -DHAS_FCNTL=1 -DHAS_INET_PTON=1 -DHAS_INET_NTOP=1 -DHAS_MSGHDR_FLAGS=1 -DENABLE_NLS=1 -DHAVE_GETTEXT=1 -DHAVE_GLUT=1 -DHAVE_IRRLICHT=1 -DPACKAGE="\"supertuxkart\"" -D__MACOSX__=1 -DHAVE_RTT=0 -DENABLE_BIDI=1 -fvisibility=hidden -DENABLE_WIIUSE=1
OTHER_LDFLAGS = -lcurl
LIBRARY_SEARCH_PATHS = /usr/lib /usr/local/lib

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>SuperTuxKart</string>
<key>CFBundleIconFile</key>
<string>stk.icns</string>
<key>CFBundleIdentifier</key>
<string>net.sourceforge.supertuxkart</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>SuperTuxKart</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.8</string>
<key>CFBundleSignature</key>
<string>SPTK</string>
<key>CFBundleVersion</key>
<string>0.8</string>
<key>CSResourcesFileMapped</key>
<true/>
</dict>
</plist>

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find ./build/Release/ -name ".svn" -exec rm -rf '{}' > /dev/null \; 2> /dev/null
find ./build/Release/ -name ".DS_Store" -exec rm -rf '{}' > /dev/null \; 2> /dev/null
find ./build/Release/ -name "Makefile*" -exec rm -rf '{}' > /dev/null \; 2> /dev/null
exit 0

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Basically 4 setups are included in the vc8-project:
---------------------------------------------------
The first one is the one currently used and supported,
the others are more 'historical' and will be remove soon.
BulletDebug/BulletRelease:
main setup (Debug/Relase) + BULLET
The debug version links in the optimised bullet (and sdl and plib) versions, since i is assumed that
mostly STK is being debugged, not everything. Using debug for everything creates a really slow executable.
ReplayDebug/ReplayRelease:
main setup (Debug/Relase) + HAVE_GHOST_REPLAY
Debug/Release:
main setup with openAL & vorbis: HAVE_OPENAL + HAVE_OGGVORBIS
PlibSoundDebug/PlibSoundRelease:
no ogg-sound, no openAL, no vorbis, it is gonna be obsolete, when we move to OpenAL/ogg-vorbis completely
Create these environment-vars pointing to the folders of your installations:
----------------------------------------------------------------------------
STK_LIB: pointing to a directory containing all libs
STK_INCLUDE: pointing to a directory containing all header files.
A separate package will be made available which contains all necessary windows
files to compile STK. If you prefer to have the packages in separate
directories, please add your directories to the paths in visual studio.
Add the folders of the runtime-dlls to the PATH-variable, this is what i had to put:
(or copy the .dll files in the root directory of supertuxkart).
Remarks for OpenAL-installation:
--------------------------------
My version of OpenAL 1.1-SDK didn't put its includes in OpenAL/include/AL but in OpenAL/include.
if yours did the same, create the folder OpenAL/include/AL and copy all the includes there.

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====================================================================================
Steps:
* Go to src->ide->codeblocks and open "supertuxkart workspace" file.
* Codeblocks should open automatically with 4 projects under the workspace.
* Build all the 4 projects in the following order:
1. enet
2. bullet_lib
3. Irricht
4. Supertuxkart
( You have to right click on each of the project in the project workspace
and select "build")
* Select target as "debug" for debug version and "release" for release version
* To do this:
1. Right-click and activate the project
2. Go to "Build -> Select target" in the main menu and choose debug or release
* Make sure you have all the dependancy files extracted in root folder of stk
( where you will find folders named src and data)
* Your "dependancies" folder and the .dll files should be here
* Right-click and activate project "supertuxkart" and select
a. Build and Run for release version
b. Start Debugging for debug version
[ If you get error "Irricht.dll" not found or problem in dynamic linking
1. Go to "..\..\lib\Win32-gcc" and copy the "Irricht.dll" file to root folder
* You will find this file after you have built you "Irricht" project ]
====================================================================================
Dependancies:
* Download "dependencies_for_0.8" and "dependencies_for_0.8_mingw"
* Extract both in the root stk folder
* In dependancies folder, cut everything from inside the include and lib folder
and paste it inside the dependancies folder itself
* Also copy libwin2_32.a and libwinmm.a to dependancies folder
====================================================================================
Tested on codeblocks 10.05 with mingw 4.4.1 compiler
====================================================================================
====================================================================================

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="bullet_lib" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="Debug\libbullet" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="Debug" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-g" />
<Add option="-Wno-ignored-qualifiers" />
<Add option="-DBT_NO_PROFILE" />
<Add option="-DHAVE_GLUT" />
<Add directory="..\..\bullet\src" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\bullet\src" />
</ResourceCompiler>
</Target>
<Target title="Release">
<Option output="Release\libbullet" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="Release" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-Wno-ignored-qualifiers" />
<Add option="-DNDEBUG" />
<Add option="-DBT_NO_PROFILE" />
<Add option="-DHAVE_GLUT" />
<Add directory="..\..\bullet\src" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\bullet\src" />
</ResourceCompiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\lib\bullet\src" />
</Compiler>
<Unit filename="..\..\..\lib\bullet\src\Bullet-C-Api.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btAxisSweep3.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDbvt.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDbvt.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDispatcher.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btDispatcher.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionConfiguration.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionObject.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionObject.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionWorld.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCollisionWorld.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btGhostObject.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btGhostObject.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btManifoldResult.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btManifoldResult.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btUnionFind.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionDispatch\btUnionFind.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBox2dShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBox2dShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBoxShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBoxShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCapsuleShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCapsuleShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCollisionMargin.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCollisionShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCollisionShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCompoundShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCompoundShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConcaveShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConcaveShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConeShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConeShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvex2dShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvex2dShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexHullShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexHullShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexInternalShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexInternalShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexPolyhedron.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexPolyhedron.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCylinderShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btCylinderShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btEmptyShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btEmptyShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btMaterial.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btMultiSphereShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btMultiSphereShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btOptimizedBvh.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btOptimizedBvh.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btShapeHull.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btShapeHull.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btSphereShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btSphereShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btStaticPlaneShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btStaticPlaneShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btStridingMeshInterface.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btStridingMeshInterface.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTetrahedronShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTetrahedronShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleBuffer.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleBuffer.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleCallback.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleCallback.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleInfoMap.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleMesh.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleMesh.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleMeshShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleMeshShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btTriangleShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btUniformScalingShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\CollisionShapes\btUniformScalingShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btBoxCollision.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btClipPolygon.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btContactProcessing.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btContactProcessing.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGImpactBvh.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGImpactBvh.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGImpactMassUtil.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGImpactQuantizedBvh.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGImpactQuantizedBvh.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGImpactShape.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGImpactShape.h" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGenericPoolAllocator.cpp" />
<Unit filename="..\..\..\lib\bullet\src\BulletCollision\Gimpact\btGenericPoolAllocator.h" />
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# depslib dependency file v1.0

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# depslib dependency file v1.0
1300395742 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\callbacks.c
"enet/enet.h"
1310445298 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\enet.h
<stdlib.h>
"enet/win32.h"
"enet/unix.h"
"enet/types.h"
"enet/protocol.h"
"enet/list.h"
"enet/callbacks.h"
1300395742 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\win32.h
<stdlib.h>
<winsock2.h>
1300395742 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\unix.h
<stdlib.h>
<sys/time.h>
<sys/types.h>
<netinet/in.h>
<unistd.h>
1235868408 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\types.h
1310445298 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\protocol.h
"enet/types.h"
1300395742 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\list.h
<stdlib.h>
1300395742 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\callbacks.h
<stdlib.h>
1300395742 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\compress.c
<string.h>
"enet/enet.h"
1310444832 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\host.c
<string.h>
<time.h>
"enet/enet.h"
1300395742 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\list.c
"enet/enet.h"
1300395742 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\packet.c
<string.h>
"enet/enet.h"
1310444832 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\peer.c
<string.h>
"enet/enet.h"
1310444832 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\protocol.c
<stdio.h>
<string.h>
"enet/utility.h"
"enet/time.h"
"enet/enet.h"
1235868408 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\utility.h
1235868408 d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\include\\enet\time.h
1323123324 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\unix.c
<sys/types.h>
<sys/socket.h>
<sys/ioctl.h>
<sys/time.h>
<arpa/inet.h>
<netdb.h>
<unistd.h>
<string.h>
<errno.h>
<time.h>
"enet/enet.h"
<fcntl.h>
<sys/poll.h>
1331421418 source:d:\artifacts\projects\gsoc\gsoc2013\super tuxkart\trail2\supertuxkart-0.8\lib\enet\win32.c
<time.h>
"enet/enet.h"

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@ -1,10 +0,0 @@
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Basically 4 setups are included in the vc8-project:
---------------------------------------------------
The first one is the one currently used and supported,
the others are more 'historical' and will be remove soon.
BulletDebug/BulletRelease:
main setup (Debug/Relase) + BULLET
The debug version links in the optimised bullet (and sdl and plib) versions, since i is assumed that
mostly STK is being debugged, not everything. Using debug for everything creates a really slow executable.
ReplayDebug/ReplayRelease:
main setup (Debug/Relase) + HAVE_GHOST_REPLAY
Debug/Release:
main setup with openAL & vorbis: HAVE_OPENAL + HAVE_OGGVORBIS
PlibSoundDebug/PlibSoundRelease:
no ogg-sound, no openAL, no vorbis, it is gonna be obsolete, when we move to OpenAL/ogg-vorbis completely
Create these environment-vars pointing to the folders of your installations:
----------------------------------------------------------------------------
STK_LIB: pointing to a directory containing all libs
STK_INCLUDE: pointing to a directory containing all header files.
A separate package will be made available which contains all necessary windows
files to compile STK. If you prefer to have the packages in separate
directories, please add your directories to the paths in visual studio.
Add the folders of the runtime-dlls to the PATH-variable, this is what i had to put:
(or copy the .dll files in the root directory of supertuxkart).
Remarks for OpenAL-installation:
--------------------------------
My version of OpenAL 1.1-SDK didn't put its includes in OpenAL/include/AL but in OpenAL/include.
if yours did the same, create the folder OpenAL/include/AL and copy all the includes there.

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# Visual C++ Express 2008
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{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.debug|Win32.ActiveCfg = Debug|Win32
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.debug|Win32.Build.0 = Debug|Win32
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.Release|Win32.ActiveCfg = Release|Win32
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.Release|Win32.Build.0 = Release|Win32
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.wiiuse-debug|Win32.ActiveCfg = Release|Win32
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.wiiuse-debug|Win32.Build.0 = Release|Win32
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.wiiuse-release|Win32.ActiveCfg = wiiuse-release|Win32
{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.wiiuse-release|Win32.Build.0 = wiiuse-release|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.debug|Win32.ActiveCfg = Static lib - Debug|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.debug|Win32.Build.0 = Static lib - Debug|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.ActiveCfg = Static lib - Release|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.Build.0 = Static lib - Release|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.wiiuse-debug|Win32.ActiveCfg = Static lib - Debug|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.wiiuse-debug|Win32.Build.0 = Static lib - Debug|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.wiiuse-release|Win32.ActiveCfg = Static lib - Release|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.wiiuse-release|Win32.Build.0 = Static lib - Release|Win32
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{FE4FCEBF-B53D-4B8A-81B0-F9AB059C8C83}.wiiuse-debug|Win32.ActiveCfg = Debug|Win32
{FE4FCEBF-B53D-4B8A-81B0-F9AB059C8C83}.wiiuse-release|Win32.ActiveCfg = wiiuse-release|Win32
{FE4FCEBF-B53D-4B8A-81B0-F9AB059C8C83}.wiiuse-release|Win32.Build.0 = wiiuse-release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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