Removed unnecessary warning; made debug mesh less transparent.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11702 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -533,7 +533,7 @@ void QuadGraph::createDebugMesh()
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/*enable_transparency*/true);
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/*enable_transparency*/true);
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// Now colour the quads red/blue/red ...
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// Now colour the quads red/blue/red ...
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video::SColor c( 32, 255, 0, 0);
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video::SColor c( 128, 255, 0, 0);
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video::S3DVertex *v = (video::S3DVertex*)m_mesh_buffer->getVertices();
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video::S3DVertex *v = (video::S3DVertex*)m_mesh_buffer->getVertices();
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for(unsigned int i=0; i<m_mesh_buffer->getVertexCount(); i++)
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for(unsigned int i=0; i<m_mesh_buffer->getVertexCount(); i++)
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{
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{
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@ -901,8 +901,8 @@ int QuadGraph::findOutOfRoadSector(const Vec3& xyz,
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int min_sector = UNKNOWN_SECTOR;
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int min_sector = UNKNOWN_SECTOR;
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float min_dist_2 = 999999.0f*999999.0f;
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float min_dist_2 = 999999.0f*999999.0f;
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// It is (at least theoretical) possible that a kart is falling and in
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// If a kart is falling and in between (or too far below)
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// between (or too far below) a driveline point and so it doesn't fulfill
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// a driveline point it might not fulfill
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// the height condition. So we run the test twice: first with height
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// the height condition. So we run the test twice: first with height
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// condition, then again without the height condition - just to make sure
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// condition, then again without the height condition - just to make sure
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// it always comes back with some kind of quad.
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// it always comes back with some kind of quad.
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@ -939,10 +939,6 @@ int QuadGraph::findOutOfRoadSector(const Vec3& xyz,
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// Leave in phase 0 if any sector was found.
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// Leave in phase 0 if any sector was found.
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if(min_sector!=UNKNOWN_SECTOR)
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if(min_sector!=UNKNOWN_SECTOR)
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return min_sector;
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return min_sector;
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#ifdef DEBUG
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printf("findOutOfRoadSector: can't find sector with height for "
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"%f %f %f\n", xyz.getX(), xyz.getY(), xyz.getZ());
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#endif
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} // phase
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} // phase
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if(min_sector==UNKNOWN_SECTOR )
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if(min_sector==UNKNOWN_SECTOR )
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