Tell user that player name is clickable in lobby

This commit is contained in:
Benau 2018-08-17 13:45:38 +08:00
parent 9905ebe09d
commit 4831caac77

View File

@ -80,6 +80,12 @@ ClientLobby::ClientLobby(const TransportAddress& a, std::shared_ptr<Server> s)
m_disconnected_msg[PDI_KICK] = _("You were kicked from the server.");
m_disconnected_msg[PDI_BAD_CONNECTION] =
_("Bad network connection is detected.");
// I18N: Message shown in network lobby to tell user that
// player name is clickable
core::stringw msg = _("Press player name in the list for player management"
" and ranking information.");
MessageQueue::add(MessageQueue::MT_GENERIC, msg);
} // ClientLobby
//-----------------------------------------------------------------------------
@ -648,10 +654,6 @@ void ClientLobby::handleBadConnection()
//-----------------------------------------------------------------------------
void ClientLobby::becomingServerOwner()
{
SFXManager::get()->quickSound("wee");
//I18N: Display when a player is allow to control the server
core::stringw msg = _("You are now the owner of server.");
MessageQueue::add(MessageQueue::MT_GENERIC, msg);
STKHost::get()->setAuthorisedToControl(true);
if (m_state.load() == CONNECTED && NetworkConfig::get()->isAutoConnect())
{
@ -661,6 +663,14 @@ void ClientLobby::becomingServerOwner()
start.addUInt8(LobbyProtocol::LE_REQUEST_BEGIN);
STKHost::get()->sendToServer(&start, true);
}
if (STKHost::get()->isClientServer())
return;
SFXManager::get()->quickSound("wee");
//I18N: Display when a player is allow to control the server
core::stringw msg = _("You are now the owner of server.");
MessageQueue::add(MessageQueue::MT_GENERIC, msg);
} // becomingServerOwner
//-----------------------------------------------------------------------------