Remove unused protocol
This commit is contained in:
parent
1458f3ef8e
commit
4559fd6a2c
@ -215,7 +215,6 @@
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#include "network/rewind_queue.hpp"
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#include "network/servers_manager.hpp"
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#include "network/stk_host.hpp"
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#include "network/protocols/get_public_address.hpp"
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#include "online/profile_manager.hpp"
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#include "online/request_manager.hpp"
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#include "race/grand_prix_manager.hpp"
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@ -20,11 +20,9 @@
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#include "network/event.hpp"
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#include "network/network_config.hpp"
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#include "network/protocols/get_public_address.hpp"
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#include "network/protocols/get_peer_address.hpp"
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#include "network/protocols/hide_public_address.hpp"
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#include "network/protocols/request_connection.hpp"
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#include "network/protocols/ping_protocol.hpp"
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#include "network/protocol_manager.hpp"
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#include "network/stk_host.hpp"
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#include "utils/time.hpp"
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@ -1,258 +0,0 @@
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013-2015 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "network/protocols/get_public_address.hpp"
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#include "config/user_config.hpp"
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#include "guiengine/message_queue.hpp"
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#include "network/network.hpp"
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#include "network/network_config.hpp"
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#include "network/network_string.hpp"
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#include "network/protocols/connect_to_server.hpp"
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#include "network/stk_host.hpp"
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#include "utils/log.hpp"
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#include "utils/string_utils.hpp"
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#include <assert.h>
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#include <algorithm>
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#include <random>
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#include <string>
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#ifdef __MINGW32__
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# undef _WIN32_WINNT
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# define _WIN32_WINNT 0x501
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#endif
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#ifdef WIN32
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# include <winsock2.h>
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# include <ws2tcpip.h>
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#else
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# include <netdb.h>
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# include <sys/socket.h>
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#endif
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#include <sys/types.h>
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// make the linker happy
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const uint32_t GetPublicAddress::m_stun_magic_cookie = 0x2112A442;
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TransportAddress GetPublicAddress::m_my_address(0, 0);
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// ============================================================================
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GetPublicAddress::GetPublicAddress()
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: Protocol(PROTOCOL_SILENT, NULL)
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{
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m_untried_server = UserConfigParams::m_stun_servers;
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// Generate random list of stun servers
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std::random_device rd;
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std::mt19937 g(rd());
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std::shuffle(m_untried_server.begin(), m_untried_server.end(), g);
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} // GetPublicAddress
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// ----------------------------------------------------------------------------
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/** Creates a STUN request and sends it to a random STUN server selected from
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* the list stored in the config file. See
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* https://tools.ietf.org/html/rfc5389#section-6
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* for details on the message structure.
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* The request is send through transaction_host, from which the answer
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* will be retrieved by parseStunResponse()
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*/
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Network* GetPublicAddress::createStunRequest()
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{
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if (m_untried_server.empty())
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{
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// Notice: MessageQueue is thread safe to add
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MessageQueue::add(MessageQueue::MT_ERROR,
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_("Failed to get public address from stun server."));
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requestTerminate();
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return NULL;
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}
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// Pick last element in untried servers
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const char* server_name = m_untried_server.back().c_str();
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Log::debug("GetPublicAddress", "Using STUN server %s", server_name);
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struct addrinfo hints, *res;
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memset(&hints, 0, sizeof hints);
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hints.ai_family = AF_UNSPEC; // AF_INET or AF_INET6 to force version
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hints.ai_socktype = SOCK_STREAM;
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// Resolve the stun server name so we can send it a STUN request
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int status = getaddrinfo(server_name, NULL, &hints, &res);
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if (status != 0)
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{
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Log::error("GetPublicAddress", "Error in getaddrinfo for stun server"
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" %s: %s", server_name, gai_strerror(status));
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m_untried_server.pop_back();
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return NULL;
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}
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m_untried_server.pop_back();
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// documentation says it points to "one or more addrinfo structures"
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assert(res != NULL);
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struct sockaddr_in* current_interface = (struct sockaddr_in*)(res->ai_addr);
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m_stun_server_ip = ntohl(current_interface->sin_addr.s_addr);
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// Create a new socket for the stun server.
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ENetAddress addr;
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addr.host = STKHost::HOST_ANY;
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addr.port = STKHost::PORT_ANY;
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Network* transaction_host = new Network(1, 1, 0, 0, &addr);
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// Assemble the message for the stun server
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BareNetworkString s(20);
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// bytes 0-1: the type of the message
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// bytes 2-3: message length added to header (attributes)
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uint16_t message_type = 0x0001; // binding request
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uint16_t message_length = 0x0000;
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s.addUInt16(message_type).addUInt16(message_length)
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.addUInt32(0x2112A442);
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// bytes 8-19: the transaction id
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for (int i = 0; i < 12; i++)
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{
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uint8_t random_byte = rand() % 256;
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s.addUInt8(random_byte);
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m_stun_tansaction_id[i] = random_byte;
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}
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transaction_host->sendRawPacket(s,
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TransportAddress(m_stun_server_ip,
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m_stun_server_port) );
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freeaddrinfo(res);
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return transaction_host;
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} // createStunRequest
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// ----------------------------------------------------------------------------
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/**
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* Gets the response from the STUN server, checks it for its validity and
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* then parses the answer into address and port
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* \return "" if the address could be parsed or an error message
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*/
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std::string GetPublicAddress::parseStunResponse(Network* transaction_host)
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{
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TransportAddress sender;
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const int LEN = 2048;
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char buffer[LEN];
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int len = transaction_host->receiveRawPacket(buffer, LEN, &sender, 2000);
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delete transaction_host;
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if(sender.getIP()!=m_stun_server_ip)
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{
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TransportAddress stun(m_stun_server_ip, m_stun_server_port);
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Log::warn("GetPublicAddress",
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"Received stun response from %s instead of %s.",
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sender.toString().c_str(), stun.toString().c_str());
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}
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if (len<0)
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return "STUN response contains no data at all";
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// Convert to network string.
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BareNetworkString datas(buffer, len);
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// check that the stun response is a response, contains the magic cookie
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// and the transaction ID
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if (datas.getUInt16() != 0x0101)
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return "STUN response doesn't contain the magic cookie";
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int message_size = datas.getUInt16();
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if (datas.getUInt32() != m_stun_magic_cookie)
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{
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return "STUN response doesn't contain the magic cookie";
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}
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for (int i = 0; i < 12; i++)
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{
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if (datas.getUInt8() != m_stun_tansaction_id[i])
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return "STUN response doesn't contain the transaction ID";
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}
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Log::debug("GetPublicAddress",
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"The STUN server responded with a valid answer");
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// The stun message is valid, so we parse it now:
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if (message_size == 0)
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return "STUN response does not contain any information.";
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if (message_size < 4) // cannot even read the size
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return "STUN response is too short.";
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// Those are the port and the address to be detected
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while (true)
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{
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int type = datas.getUInt16();
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int size = datas.getUInt16();
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if (type == 0 || type == 1)
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{
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assert(size == 8);
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datas.getUInt8(); // skip 1 byte
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assert(datas.getUInt8() == 0x01); // Family IPv4 only
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uint16_t port = datas.getUInt16();
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uint32_t ip = datas.getUInt32();
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TransportAddress address(ip, port);
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// finished parsing, we know our public transport address
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Log::debug("GetPublicAddress",
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"The public address has been found: %s",
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address.toString().c_str());
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NetworkConfig::get()->setMyAddress(address);
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break;
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} // type = 0 or 1
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datas.skip(4 + size);
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message_size -= 4 + size;
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if (message_size == 0)
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return "STUN response is invalid.";
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if (message_size < 4) // cannot even read the size
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return "STUN response is invalid.";
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} // while true
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return "";
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} // parseStunResponse
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// ----------------------------------------------------------------------------
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/** Detects public IP-address and port by first sending a request to a randomly
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* selected STUN server and then parsing and validating the response */
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void GetPublicAddress::asynchronousUpdate()
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{
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// If the user has specified an address, use it instead of the stun protocol.
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if (m_my_address.getIP() != 0 && m_my_address.getPort() != 0)
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{
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NetworkConfig::get()->setMyAddress(m_my_address);
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requestTerminate();
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}
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//#define LAN_TEST
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#ifdef LAN_TEST
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TransportAddress address(0x7f000001, 4);
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NetworkConfig::get()->setMyAddress(address);
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requestTerminate();
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return;
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#endif
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Network* transaction_host = createStunRequest();
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if (transaction_host)
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{
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std::string message = parseStunResponse(transaction_host);
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if (message != "")
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{
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Log::warn("GetPublicAddress", "%s", message.c_str());
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}
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else
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{
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// The address and the port are known, so the connection can be closed
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requestTerminate();
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}
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}
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} // asynchronousUpdate
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@ -1,68 +0,0 @@
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013-2015 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef GET_PUBLIC_ADDRESS_HPP
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#define GET_PUBLIC_ADDRESS_HPP
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#include "network/protocol.hpp"
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#include "network/transport_address.hpp"
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#include "utils/cpp2011.hpp"
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#include <string>
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class Network;
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class GetPublicAddress : public Protocol
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{
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private:
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Network* createStunRequest();
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std::string parseStunResponse(Network* transaction_host);
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std::vector<std::string> m_untried_server;
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// Constants
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static const uint32_t m_stun_magic_cookie;
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static const int m_stun_server_port = 3478;
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/** The user can specify its own IP address to make the use of stun
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* unnecessary (though that means that the user has to take care of
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* opening the firewall). */
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static TransportAddress m_my_address;
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uint8_t m_stun_tansaction_id[12];
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uint32_t m_stun_server_ip;
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Network* m_transaction_host;
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public:
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GetPublicAddress();
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virtual ~GetPublicAddress() {}
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virtual void asynchronousUpdate() OVERRIDE;
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// ------------------------------------------------------------------------
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virtual void update(float dt) OVERRIDE {}
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// ------------------------------------------------------------------------
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virtual bool notifyEvent(Event* event) OVERRIDE { return true; }
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// ------------------------------------------------------------------------
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virtual bool notifyEventAsynchronous(Event* event) OVERRIDE { return true; }
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// ------------------------------------------------------------------------
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virtual void setup() { }
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// ------------------------------------------------------------------------
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}; // class GetPublicAddress
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#endif // GET_PUBLIC_ADDRESS_HPP
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@ -1,63 +0,0 @@
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013-2015 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "network/protocols/ping_protocol.hpp"
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#include "network/stk_host.hpp"
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#include "utils/time.hpp"
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/** Constructor. Stores the destination address and how often to ping.
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* \param ping_dest: Destination of ping request.
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* \param delay_between_pings: How often to ping.
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*/
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PingProtocol::PingProtocol(const TransportAddress& ping_dst,
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double delay_between_pings, double timeout)
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: Protocol(PROTOCOL_SILENT)
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{
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m_ping_dst.copy(ping_dst);
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m_delay_between_pings = delay_between_pings;
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m_timeout = timeout;
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} // PingProtocol
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// ----------------------------------------------------------------------------
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PingProtocol::~PingProtocol()
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{
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} // ~PingProtocol
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// ----------------------------------------------------------------------------
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void PingProtocol::setup()
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{
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m_last_ping_time = 0.0;
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} // setup
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// ----------------------------------------------------------------------------
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void PingProtocol::asynchronousUpdate()
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{
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if (StkTime::getRealTime() > m_last_ping_time+m_delay_between_pings)
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{
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if (m_last_ping_time == 0.0)
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m_timeout = StkTime::getRealTime() + m_timeout;
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else if (StkTime::getRealTime() > m_timeout)
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requestTerminate();
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m_last_ping_time = StkTime::getRealTime();
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BareNetworkString data;
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data.addUInt8(0);
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STKHost::get()->sendRawPacket(data, m_ping_dst);
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Log::info("PingProtocol", "Ping message sent");
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}
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} // asynchronousUpdate
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@ -1,38 +0,0 @@
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#ifndef PING_PROTOCOL_HPP
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#define PING_PROTOCOL_HPP
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#include "network/protocol.hpp"
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#include "network/transport_address.hpp"
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#include "utils/cpp2011.hpp"
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class PingProtocol : public Protocol
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{
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private:
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/** The destination for the ping request. */
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TransportAddress m_ping_dst;
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/** How frequently to ping. */
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double m_delay_between_pings;
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/** Time of last ping. */
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double m_last_ping_time;
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/** If longer than this, terminate this protocol. */
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double m_timeout;
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public:
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PingProtocol(const TransportAddress& ping_dst,
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double delay_between_pings, double timeout = 60.0);
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virtual ~PingProtocol();
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virtual void asynchronousUpdate() OVERRIDE;
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virtual void setup() OVERRIDE;
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// ------------------------------------------------------------------------
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virtual bool notifyEvent(Event* event) OVERRIDE { return true; }
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// ------------------------------------------------------------------------
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virtual bool notifyEventAsynchronous(Event* event) OVERRIDE { return true; }
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// ------------------------------------------------------------------------
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virtual void update(float dt) OVERRIDE {}
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};
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#endif // PING_PROTOCOL_HPP
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@ -25,7 +25,6 @@
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#include "network/event.hpp"
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#include "network/network_config.hpp"
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#include "network/network_player_profile.hpp"
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#include "network/protocols/get_public_address.hpp"
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#include "network/protocols/connect_to_peer.hpp"
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#include "network/protocols/latency_protocol.hpp"
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#include "network/protocol_manager.hpp"
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