Apply safe part of supermat's patch to let STK build on clang on OSX. The part about long GLuint remains to be seen, not too sure what to do about it

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14344 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2013-10-29 23:14:51 +00:00
parent be22202a4d
commit 43e9d17eeb
2 changed files with 3 additions and 0 deletions

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@ -19,9 +19,11 @@
#include <OpenGL/OpenGL.h>
#include <map>
#ifndef __OBJC__
class NSWindow;
class NSOpenGLContext;
class NSBitmapImageRep;
#endif
namespace irr
{

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@ -21,6 +21,7 @@
#include <algorithm>
#include <vector>
#include <stdlib.h>
/** A random number generator. Each objects that needs a random number uses
its own number random generator. They are all seeded with number provided