Lower the chassis in relation to the wheels somewhat, making it

less likely for a kart to topple over.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2490 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2008-11-21 05:00:49 +00:00
parent f3eb9b168e
commit 432b479433

View File

@ -196,7 +196,10 @@ void KartModel::setDefaultPhysicsPosition(const Vec3 &center_shift,
m_wheel_physics_position[i].setY( (0.5f*m_kart_length-wheel_radius)
* ( (i<2) ? 1 : -1)
+center_shift.getY());
m_wheel_physics_position[i].setZ(0);
// Set the connection point so that a maximum compressed wheel
// (susp. length=0) will still poke a little bit out under the
// kart
m_wheel_physics_position[i].setZ(wheel_radius-0.05);
} // if physics position is not defined
}