Fixed AI kart count widgets to provide correct in game
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3794 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -130,8 +130,6 @@ void SpinnerWidget::add()
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m_children[2].m_event_handler = this;
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m_children[2].m_properties[PROP_ID] = "right";
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m_children[2].id = m_children[2].m_element->getID();
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std::cout << "Adding spinner with m_event_handler=" << m_event_handler << std::endl;
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}
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void SpinnerWidget::move(const int x, const int y, const int w, const int h)
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@ -167,6 +167,7 @@ void RaceManager::setTrack(const std::string& track)
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void RaceManager::computeRandomKartList()
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{
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int n = m_num_karts - m_player_karts.size();
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std::cout << "AI karts count = " << n << " for m_num_karts=" << m_num_karts << " and m_player_karts.size()=" << m_player_karts.size() << std::endl;
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// If less kart selected than there are player karts, adjust the number of
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// karts to the minimum
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if(n<0)
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@ -630,11 +630,6 @@ void menuEventKarts(Widget* widget, const std::string& name)
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}
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std::cout << "==========\n";
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std::cout << "Calling setNumKarts(" << race_manager->getNumKarts() << " AIs + " << players.size() << " players = " <<
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race_manager->getNumKarts() + players.size() << ")\n";
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race_manager->setNumKarts( race_manager->getNumKarts() + players.size() ); // FIXME : doesn't work. add AI karts
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std::cout << "Calling setNumPlayers(" << players.size() << ")\n";
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race_manager->setNumPlayers( players.size() );
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race_manager->setNumLocalPlayers( players.size() );
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@ -193,7 +193,7 @@ void StateManager::menuEventRaceSetup(Widget* widget, const std::string& name)
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{
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SpinnerWidget* w = dynamic_cast<SpinnerWidget*>(widget);
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race_manager->setNumKarts( w->getValue() );
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race_manager->setNumKarts( race_manager->getNumPlayers() + w->getValue() );
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}
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/*
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289 race_manager->setDifficulty((RaceManager::Difficulty)m_difficulty);
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