Remove old unused glsl code

This commit is contained in:
Benau
2018-01-12 01:18:07 +08:00
parent 49568f3fd9
commit 4252895d8b
26 changed files with 62 additions and 1436 deletions

View File

@@ -28,7 +28,7 @@
#include "karts/explosion_animation.hpp"
#include "graphics/irr_driver.hpp"
#include "graphics/light.hpp"
#include "graphics/shaders.hpp"
#include "graphics/shader.hpp"
#include "graphics/stk_tex_manager.hpp"
#include "graphics/sp/sp_base.hpp"
#include "graphics/sp/sp_texture_manager.hpp"
@@ -250,7 +250,7 @@ bool handleContextMenuAction(s32 cmd_id)
#ifndef SERVER_ONLY
Log::info("Debug", "Reloading shaders...");
ShaderFilesManager::getInstance()->clean();
ShaderBase::updateShaders();
ShaderBase::killShaders();
#endif
break;
case DEBUG_GRAPHICS_RESET: