Add fade-in/fade-out support to the cutscene

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11331 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2012-06-24 15:38:17 +00:00
parent e3283be6f0
commit 4186cd6a83
4 changed files with 137 additions and 6 deletions

View File

@ -30,8 +30,8 @@
#include "karts/kart_properties.hpp"
#include "modes/overworld.hpp"
#include "physics/physics.hpp"
#include "states_screens/cutscene_gui.hpp"
#include "states_screens/main_menu_screen.hpp"
#include "states_screens/race_gui_base.hpp"
#include "tracks/track.hpp"
#include "tracks/track_object.hpp"
#include "tracks/track_object_manager.hpp"
@ -56,6 +56,8 @@ void CutsceneWorld::init()
{
World::init();
dynamic_cast<CutsceneGUI*>(m_race_gui)->setFadeLevel(1.0f);
m_duration = -1.0f;
//const btTransform &s = getTrack()->getStartTransform(0);
@ -136,6 +138,19 @@ void CutsceneWorld::update(float dt)
{
m_time += dt;
if (m_time < 2.0f)
{
dynamic_cast<CutsceneGUI*>(m_race_gui)->setFadeLevel(1.0f - m_time / 2.0f);
}
else if (m_time > m_duration - 2.0f)
{
dynamic_cast<CutsceneGUI*>(m_race_gui)->setFadeLevel((m_time - (m_duration - 2.0f)) / 2.0f);
}
else
{
dynamic_cast<CutsceneGUI*>(m_race_gui)->setFadeLevel(0.0f);
}
World::update(dt);
World::updateTrack(dt);
@ -227,3 +242,12 @@ RaceGUIBase::KartIconDisplayInfo* CutsceneWorld::getKartsDisplayInfo()
void CutsceneWorld::moveKartAfterRescue(AbstractKart* kart)
{
} // moveKartAfterRescue
//-----------------------------------------------------------------------------
void CutsceneWorld::createRaceGUI()
{
m_race_gui = new CutsceneGUI();
}

View File

@ -45,7 +45,7 @@ class CutsceneWorld : public World
void abortCutscene()
{
m_duration = 0.0f;
m_duration = m_time + 2.0f;
}
public:
@ -71,10 +71,7 @@ public:
virtual void kartHit(const int kart_id) OVERRIDE;
virtual void update(float dt) OVERRIDE;
virtual void createRaceGUI() OVERRIDE
{
m_race_gui = NULL;
}
virtual void createRaceGUI() OVERRIDE;
virtual void enterRaceOverState() OVERRIDE;

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@ -0,0 +1,47 @@
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2012 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "graphics/irr_driver.hpp"
#include "states_screens/cutscene_gui.hpp"
CutsceneGUI::CutsceneGUI()
{
m_fade_level = 0.0f;
}
CutsceneGUI::~CutsceneGUI()
{
}
void CutsceneGUI::renderGlobal(float dt)
{
if (m_fade_level > 0.0f)
{
irr_driver->getVideoDriver()->draw2DRectangle(video::SColor(m_fade_level*255, 0,0,0),
core::rect<s32>(0, 0,
UserConfigParams::m_width,
UserConfigParams::m_height));
}
}
void CutsceneGUI::renderPlayerView(const AbstractKart *kart)
{
}

View File

@ -0,0 +1,63 @@
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2012 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_RACE_GUI_HPP
#define HEADER_RACE_GUI_HPP
#include <string>
#include <vector>
#include <irrString.h>
using namespace irr;
#include "config/player.hpp"
#include "states_screens/race_gui_base.hpp"
#include "utils/cpp2011.h"
class AbstractKart;
class InputMap;
class Material;
class RaceSetup;
/**
* \brief Handles the overlay for cutscenes
* \ingroup states_screens
*/
class CutsceneGUI : public RaceGUIBase
{
private:
float m_fade_level;
public:
CutsceneGUI();
~CutsceneGUI();
void setFadeLevel(float level) { m_fade_level = level; }
virtual void renderGlobal(float dt);
virtual void renderPlayerView(const AbstractKart *kart);
virtual const core::dimension2du getMiniMapSize() const OVERRIDE
{
return core::dimension2du(1,1);
}
}; // RaceGUI
#endif