Fixed overwritten icons (which prevents player from using their
own icons).
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parent
0494cc3164
commit
3f1029c55e
@ -132,13 +132,13 @@ void PlayerProfile::initRemainingData()
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} // initRemainingData
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//------------------------------------------------------------------------------
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/** Creates an icon for a player. It takes the unique player id modulo the
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* number of karts to pick an icon from the karts. It then uses the unique
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* number plus the extentsion of the original icon as the file name (it's
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* not possible to use the player name, since the name is in utf-16, but
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* typically the file systems are not, resulting in incorrect file names).
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* The icon is then copied to the user config directory, so that it can
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* be replaced by an icon made by the user.
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/** Creates an icon for a player if non exist so far. It takes the unique
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* player id modulo the number of karts to pick an icon from the karts. It
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* then uses the unique number plus the extentsion of the original icon as the
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* file name (it's not possible to use the player name, since the name is in
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* utf-16, but typically the file systems are not, resulting in incorrect file
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* names). The icon is then copied to the user config directory, so that it
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* can be replaced by an icon made by the user.
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* If there should be an error copying the file, the icon filename is set
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* to "". Every time stk is started, it will try to fix missing icons
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* (which allows it to start from old/incompatible config files).
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@ -146,6 +146,9 @@ void PlayerProfile::initRemainingData()
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*/
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void PlayerProfile::addIcon()
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{
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if (m_icon_filename.size() > 0)
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return;
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int n = m_unique_id % kart_properties_manager->getNumberOfKarts();
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std::string source = kart_properties_manager->getKartById(n)
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->getAbsoluteIconFile();
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