Cosmetic changes.
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@ -19,9 +19,6 @@
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#include "items/item.hpp"
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#include <IMeshSceneNode.h>
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#include <ISceneManager.h>
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#include "graphics/irr_driver.hpp"
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#include "graphics/lod_node.hpp"
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#include "karts/abstract_kart.hpp"
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@ -32,6 +29,9 @@
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#include "utils/constants.hpp"
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#include "utils/vec3.hpp"
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#include <IMeshSceneNode.h>
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#include <ISceneManager.h>
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Item::Item(ItemType type, const Vec3& xyz, const Vec3& normal,
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scene::IMesh* mesh, scene::IMesh* lowres_mesh)
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{
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@ -48,12 +48,15 @@ Item::Item(ItemType type, const Vec3& xyz, const Vec3& normal,
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LODNode* lodnode = new LODNode("item",
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irr_driver->getSceneManager()->getRootSceneNode(),
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irr_driver->getSceneManager());
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scene::IMeshSceneNode* meshnode = irr_driver->addMesh(mesh, StringUtils::insertValues("item_%i", (int)type));
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scene::IMeshSceneNode* meshnode =
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irr_driver->addMesh(mesh, StringUtils::insertValues("item_%i", (int)type));
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if (lowres_mesh != NULL)
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{
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lodnode->add(35, meshnode, true);
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scene::IMeshSceneNode* meshnode = irr_driver->addMesh(lowres_mesh, StringUtils::insertValues("item_lo_%i", (int)type));
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scene::IMeshSceneNode* meshnode =
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irr_driver->addMesh(lowres_mesh,
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StringUtils::insertValues("item_lo_%i", (int)type));
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lodnode->add(100, meshnode, true);
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}
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else
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