Updated Xcode project so that executing STK will work out-of-the-box without needing to give data path to executable manually
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3686 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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parent
da030d923d
commit
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@ -1032,8 +1032,8 @@
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950557850F696A900056E88C /* widget.hpp */,
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);
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name = gui;
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path = games/supertuxkart/src/gui;
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sourceTree = SYSTEM_DEVELOPER_DIR;
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path = ../../gui;
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sourceTree = SOURCE_ROOT;
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};
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9507E9260FC1C8C100BD2B92 /* OpenGL */ = {
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isa = PBXGroup;
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@ -1100,8 +1100,8 @@
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95263DEB0FD7471900CF5F92 /* race_manager.hpp */,
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);
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name = race;
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path = games/supertuxkart/src/race;
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sourceTree = SYSTEM_DEVELOPER_DIR;
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path = ../../race;
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sourceTree = SOURCE_ROOT;
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};
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954E4C240FF98B6E0047FE3E /* animations */ = {
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isa = PBXGroup;
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@ -1118,8 +1118,8 @@
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954E4C2C0FF98B6E0047FE3E /* three_d_animation.hpp */,
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);
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name = animations;
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path = games/supertuxkart/src/animations;
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sourceTree = SYSTEM_DEVELOPER_DIR;
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path = ../../animations;
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sourceTree = SOURCE_ROOT;
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};
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95A118280F77EA3100B18B3D /* input */ = {
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isa = PBXGroup;
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@ -1134,8 +1134,8 @@
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95A1187C0F78026D00B18B3D /* device_manager.hpp */,
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);
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name = input;
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path = games/supertuxkart/src/input;
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sourceTree = SYSTEM_DEVELOPER_DIR;
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path = ../../input;
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sourceTree = SOURCE_ROOT;
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};
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95C2ABA60F29653F000D3E5D /* src */ = {
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isa = PBXGroup;
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@ -1549,8 +1549,8 @@
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95C2AE720F296542000D3E5D /* win32.c */,
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);
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name = enet;
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path = games/supertuxkart/src/enet;
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sourceTree = SYSTEM_DEVELOPER_DIR;
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path = ../../enet;
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sourceTree = SOURCE_ROOT;
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};
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95C2AE540F296541000D3E5D /* include */ = {
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isa = PBXGroup;
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@ -1838,8 +1838,8 @@
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95C65D770F532F7D00BE7BA7 /* xml_node.hpp */,
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);
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name = io;
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path = games/supertuxkart/src/io;
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sourceTree = SYSTEM_DEVELOPER_DIR;
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path = ../../io;
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sourceTree = SOURCE_ROOT;
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};
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95D538830F69D61C00B4062E /* irrlicht */ = {
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isa = PBXGroup;
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@ -2090,7 +2090,7 @@
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "# copy data files\n\necho \"Copying Data Files\"\n\nif [ \"${CONFIGURATION}\" = \"Release\" ]\nthen\n\nmkdir -p ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/data\ncp -rf ${PROJECT_DIR}/../../../data ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/\n\nfi";
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shellScript = "# copy data files\n\necho \"Copying Data Files\"\n\nif [ \"${CONFIGURATION}\" = \"Release\" ]\nthen\n\nmkdir -p ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/data\ncp -rf ${PROJECT_DIR}/../../../data ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/\n\nelse\n\nmkdir -p ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/\nln -sFhf ${PROJECT_DIR}/../../../data ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/\n\nfi";
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};
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/* End PBXShellScriptBuildPhase section */
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