Updated Xcode project so that executing STK will work out-of-the-box without needing to give data path to executable manually

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3686 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2009-07-02 01:47:01 +00:00
parent da030d923d
commit 3d68830c60

View File

@ -1032,8 +1032,8 @@
950557850F696A900056E88C /* widget.hpp */,
);
name = gui;
path = games/supertuxkart/src/gui;
sourceTree = SYSTEM_DEVELOPER_DIR;
path = ../../gui;
sourceTree = SOURCE_ROOT;
};
9507E9260FC1C8C100BD2B92 /* OpenGL */ = {
isa = PBXGroup;
@ -1100,8 +1100,8 @@
95263DEB0FD7471900CF5F92 /* race_manager.hpp */,
);
name = race;
path = games/supertuxkart/src/race;
sourceTree = SYSTEM_DEVELOPER_DIR;
path = ../../race;
sourceTree = SOURCE_ROOT;
};
954E4C240FF98B6E0047FE3E /* animations */ = {
isa = PBXGroup;
@ -1118,8 +1118,8 @@
954E4C2C0FF98B6E0047FE3E /* three_d_animation.hpp */,
);
name = animations;
path = games/supertuxkart/src/animations;
sourceTree = SYSTEM_DEVELOPER_DIR;
path = ../../animations;
sourceTree = SOURCE_ROOT;
};
95A118280F77EA3100B18B3D /* input */ = {
isa = PBXGroup;
@ -1134,8 +1134,8 @@
95A1187C0F78026D00B18B3D /* device_manager.hpp */,
);
name = input;
path = games/supertuxkart/src/input;
sourceTree = SYSTEM_DEVELOPER_DIR;
path = ../../input;
sourceTree = SOURCE_ROOT;
};
95C2ABA60F29653F000D3E5D /* src */ = {
isa = PBXGroup;
@ -1549,8 +1549,8 @@
95C2AE720F296542000D3E5D /* win32.c */,
);
name = enet;
path = games/supertuxkart/src/enet;
sourceTree = SYSTEM_DEVELOPER_DIR;
path = ../../enet;
sourceTree = SOURCE_ROOT;
};
95C2AE540F296541000D3E5D /* include */ = {
isa = PBXGroup;
@ -1838,8 +1838,8 @@
95C65D770F532F7D00BE7BA7 /* xml_node.hpp */,
);
name = io;
path = games/supertuxkart/src/io;
sourceTree = SYSTEM_DEVELOPER_DIR;
path = ../../io;
sourceTree = SOURCE_ROOT;
};
95D538830F69D61C00B4062E /* irrlicht */ = {
isa = PBXGroup;
@ -2090,7 +2090,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "# copy data files\n\necho \"Copying Data Files\"\n\nif [ \"${CONFIGURATION}\" = \"Release\" ]\nthen\n\nmkdir -p ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/data\ncp -rf ${PROJECT_DIR}/../../../data ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/\n\nfi";
shellScript = "# copy data files\n\necho \"Copying Data Files\"\n\nif [ \"${CONFIGURATION}\" = \"Release\" ]\nthen\n\nmkdir -p ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/data\ncp -rf ${PROJECT_DIR}/../../../data ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/\n\nelse\n\nmkdir -p ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/\nln -sFhf ${PROJECT_DIR}/../../../data ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Resources/\n\nfi";
};
/* End PBXShellScriptBuildPhase section */