Remove physics only invisible objects after joining
This commit is contained in:
parent
1193c588b4
commit
3cee39aff7
@ -2148,7 +2148,15 @@ void Track::loadTrackModel(bool reverse_track, unsigned int mode_id)
|
||||
for (auto* to : m_track_object_manager->getObjects().m_contents_vector)
|
||||
{
|
||||
if (to->joinToMainTrack())
|
||||
{
|
||||
m_track_object_manager->removeDriveableObject(to);
|
||||
TrackObjectPresentationSceneNode* ts =
|
||||
to->getPresentation<TrackObjectPresentationSceneNode>();
|
||||
// physicial only node is always hidden, remove it from stk after
|
||||
// joining to track mesh
|
||||
if (ts && ts->isAlwaysHidden())
|
||||
m_track_object_manager->removeObject(to);
|
||||
}
|
||||
}
|
||||
|
||||
createPhysicsModel(main_track_count);
|
||||
|
@ -149,6 +149,7 @@ public:
|
||||
TrackObjectPresentation(xyz, hpr, scale)
|
||||
{
|
||||
m_node = node;
|
||||
m_force_always_hidden = false;
|
||||
} // TrackObjectPresentationSceneNode
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
@ -168,6 +169,8 @@ public:
|
||||
// ------------------------------------------------------------------------
|
||||
/** Returns a pointer to the scene node, const version. */
|
||||
const scene::ISceneNode* getNode() const { return m_node; }
|
||||
// ------------------------------------------------------------------------
|
||||
bool isAlwaysHidden() const { return m_force_always_hidden; }
|
||||
}; // class TrackObjectPresentationSceneNode
|
||||
|
||||
// ============================================================================
|
||||
|
Loading…
Reference in New Issue
Block a user