Try graphical restrictions on nvidia old drivers
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@ -1,7 +1,8 @@
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<?xml version="1.0"?>
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<graphical-restrictions>
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<card is="Intel(R) HD Graphics 3000" os="windows" version="<9.17.11" disable="a b c"/>
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<card contains="HD Graphics" os="linux" version="=9.17.10.3517" disable="a b c"/>
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<card contains="NVIDIA" os="windows" version="<344.65" disable="BufferStorage"/>
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<card contains="NVIDIA" os="linux" version="<343.22" disable="BufferStorage"/>
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<card is="Intel(R) HD Graphics 3000" os="osx" version="<=9.17.10" disable="a b c"/>
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<card is="" os="bsd" version="<1.2.3" disable="a b c"/>
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@ -479,10 +479,7 @@ void IrrDriver::initDevice()
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// Call to glGetIntegerv should not be made if --no-graphics is used
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if(!ProfileWorld::isNoGraphics())
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{
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std::string driver((char*)(glGetString(GL_VERSION)));
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std::string card ((char*)(glGetString(GL_RENDERER)));
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std::vector<std::string> restrictions =
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GraphicsRestrictions::getRestrictions(driver, card);
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}
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if(!ProfileWorld::isNoGraphics())
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{
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@ -562,6 +559,20 @@ void IrrDriver::initDevice()
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Log::info("GLDriver", "ARB Texture View enabled");
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}
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m_support_sdsm = m_support_sdsm && hasComputeShaders && hasBuffserStorage;
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std::string driver((char*)(glGetString(GL_VERSION)));
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std::string card((char*)(glGetString(GL_RENDERER)));
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std::vector<std::string> restrictions =
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GraphicsRestrictions::getRestrictions(driver, card);
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for (const std::string &restriction : restrictions)
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{
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if (!restriction.compare("BufferStorage"))
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{
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hasBuffserStorage = false;
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Log::info("Graphics restrictions", "Buffer Storage disabled");
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}
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}
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}
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#endif
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