Remove irrlicht node for flyable in no graphics STK
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13df4ee83a
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@ -32,7 +32,7 @@
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#include "graphics/irr_driver.hpp"
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#include "graphics/irr_driver.hpp"
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#include "graphics/material.hpp"
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#include "graphics/material.hpp"
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#include "graphics/mesh_tools.hpp"
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#include "graphics/mesh_tools.hpp"
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#include "graphics/stars.hpp"
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#include "guiengine/engine.hpp"
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#include "io/xml_node.hpp"
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#include "io/xml_node.hpp"
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#include "items/projectile_manager.hpp"
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#include "items/projectile_manager.hpp"
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#include "karts/abstract_kart.hpp"
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#include "karts/abstract_kart.hpp"
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@ -91,12 +91,16 @@ Flyable::Flyable(AbstractKart *kart, PowerupManager::PowerupType type,
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// Add the graphical model
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// Add the graphical model
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#ifndef SERVER_ONLY
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#ifndef SERVER_ONLY
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setNode(irr_driver->addMesh(m_st_model[type], StringUtils::insertValues("flyable_%i", (int)type)));
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if (!GUIEngine::isNoGraphics())
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{
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setNode(irr_driver->addMesh(m_st_model[type],
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StringUtils::insertValues("flyable_%i", (int)type)));
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#ifdef DEBUG
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#ifdef DEBUG
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std::string debug_name("flyable: ");
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std::string debug_name("flyable: ");
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debug_name += type;
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debug_name += type;
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getNode()->setName(debug_name.c_str());
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getNode()->setName(debug_name.c_str());
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#endif
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#endif
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}
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#endif
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#endif
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// Smooth network body for flyable doesn't seem to be needed, most of the
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// Smooth network body for flyable doesn't seem to be needed, most of the
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// time it rewinds almost the same
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// time it rewinds almost the same
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@ -474,7 +474,7 @@ bool RubberBall::updateAndDelete(int ticks)
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scale = height / m_extend.getY();
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scale = height / m_extend.getY();
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#ifndef SERVER_ONLY
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#ifndef SERVER_ONLY
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if (!RewindManager::get()->isRewinding())
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if (m_node && !RewindManager::get()->isRewinding())
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m_node->setScale(core::vector3df(1.0f, scale, 1.0f));
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m_node->setScale(core::vector3df(1.0f, scale, 1.0f));
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#endif
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#endif
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@ -149,7 +149,8 @@ void KartRewinder::computeError()
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reset();
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reset();
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// Final ticks come from server
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// Final ticks come from server
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m_live_join_util = std::numeric_limits<int>::max();
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m_live_join_util = std::numeric_limits<int>::max();
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getNode()->setVisible(false);
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if (getNode())
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getNode()->setVisible(false);
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}
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}
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}
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}
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} // computeError
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} // computeError
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