Set useCoreContext outside of ifdef windows
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@ -31,7 +31,7 @@ namespace irr
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{
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namespace video
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{
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bool useCoreContext;
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// -----------------------------------------------------------------------
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// WINDOWS CONSTRUCTOR
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// -----------------------------------------------------------------------
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@ -88,7 +88,6 @@ bool COpenGLDriver::changeRenderContext(const SExposedVideoData& videoData, CIrr
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}
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static PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs_ARB;
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bool useCoreContext;
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static HGLRC getMeAGLContext(HDC HDc)
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{
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