moved all item-related files into a new /items repository
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2385 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -56,21 +56,24 @@ supertuxkart_SOURCES = main.cpp \
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utils/ssg_help.cpp utils/ssg_help.hpp \
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material_manager.cpp material_manager.hpp \
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grand_prix_manager.cpp grand_prix_manager.hpp \
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attachment.cpp attachment.hpp \
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attachment_manager.cpp attachment_manager.hpp \
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collectable.cpp collectable.hpp \
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collectable_manager.cpp collectable_manager.hpp \
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items/attachment.cpp items/attachment.hpp \
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items/attachment_manager.cpp items/attachment_manager.hpp \
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items/collectable.cpp items/collectable.hpp \
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items/collectable_manager.cpp items/collectable_manager.hpp \
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items/herring.cpp items/herring.hpp \
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items/herring_manager.cpp items/herring_manager.hpp \
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items/projectile_manager.cpp items/projectile_manager.hpp \
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items/missile.cpp items/missile.hpp \
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items/homing.cpp items/homing.hpp \
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items/bowling.cpp items/bowling.hpp \
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smoke.cpp smoke.hpp \
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input.hpp kart_control.hpp \
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isect.cpp isect.hpp \
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track.cpp track.hpp \
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herring.cpp herring.hpp \
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herring_manager.cpp herring_manager.hpp \
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explosion.cpp explosion.hpp \
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user_config.cpp user_config.hpp \
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grand_prix_data.cpp grand_prix_data.hpp \
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kart_properties_manager.cpp kart_properties_manager.hpp \
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projectile_manager.cpp projectile_manager.hpp \
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kart_properties.cpp kart_properties.hpp \
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stk_config.cpp stk_config.hpp \
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highscores.cpp highscores.hpp \
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@ -99,9 +102,6 @@ supertuxkart_SOURCES = main.cpp \
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terrain_info.cpp terrain_info.hpp \
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triangle_mesh.cpp triangle_mesh.hpp \
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flyable.cpp flyable.hpp \
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missile.cpp missile.hpp \
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homing.cpp homing.hpp \
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bowling.cpp bowling.hpp \
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history.cpp history.hpp \
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scene.hpp scene.cpp \
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no_copy.hpp constants.hpp \
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@ -19,7 +19,7 @@
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#include <plib/ssg.h>
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#include "explosion.hpp"
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#include "projectile_manager.hpp"
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#include "items/projectile_manager.hpp"
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#include "scene.hpp"
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#include "audio/sfx_base.hpp"
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#include "audio/sfx_manager.hpp"
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@ -22,7 +22,7 @@
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#include "network/flyable_info.hpp"
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#include "flyable.hpp"
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#include "kart.hpp"
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#include "projectile_manager.hpp"
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#include "items/projectile_manager.hpp"
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#include "callback_manager.hpp"
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#include "scene.hpp"
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#include "utils/ssg_help.hpp"
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@ -25,7 +25,7 @@
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#include <vector>
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#include <cassert>
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#include "herring_manager.hpp"
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#include "items/herring_manager.hpp"
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/** Simple class that hold the data relevant to a 'grand_prix', aka. a number
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of races that has to be completed one after the other */
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@ -23,7 +23,7 @@
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#include "menu_manager.hpp"
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#include "user_config.hpp"
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#include "player.hpp"
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#include "collectable_manager.hpp"
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#include "items/collectable_manager.hpp"
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#include "material.hpp"
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#include "translation.hpp"
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@ -23,7 +23,7 @@
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#include "menu_manager.hpp"
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#include "user_config.hpp"
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#include "player.hpp"
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#include "collectable_manager.hpp"
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#include "items/collectable_manager.hpp"
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#include "material.hpp"
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#include "translation.hpp"
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#include "unlock_manager.hpp"
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@ -23,7 +23,7 @@
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#include "menu_manager.hpp"
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#include "user_config.hpp"
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#include "player.hpp"
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#include "collectable_manager.hpp"
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#include "items/collectable_manager.hpp"
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#include "material.hpp"
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#include "translation.hpp"
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File diff suppressed because it is too large
Load Diff
@ -20,9 +20,9 @@
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#define _WINSOCKAPI_
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#include <plib/ssg.h>
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#include "attachment.hpp"
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#include "attachment_manager.hpp"
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#include "projectile_manager.hpp"
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#include "items/attachment.hpp"
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#include "items/attachment_manager.hpp"
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#include "items/projectile_manager.hpp"
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#include "kart.hpp"
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#include "constants.hpp"
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#include "stk_config.hpp"
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@ -21,7 +21,7 @@
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#define HEADER_ATTACHMENT_H
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#include "stk_config.hpp"
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#include "herring.hpp"
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#include "items/herring.hpp"
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#include "utils/random_generator.hpp"
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class Kart;
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@ -17,7 +17,7 @@
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "attachment_manager.hpp"
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#include "items/attachment_manager.hpp"
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#include "file_manager.hpp"
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#include "loader.hpp"
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@ -20,7 +20,7 @@
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#define HEADER_ATTACHMENT_MANAGER_H
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#include <plib/ssg.h>
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#include "attachment.hpp"
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#include "items/attachment.hpp"
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class AttachmentManager
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{
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "bowling.hpp"
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#include "items/bowling.hpp"
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#include "player_kart.hpp"
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#include "camera.hpp"
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@ -17,13 +17,13 @@
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "collectable.hpp"
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#include "items/collectable.hpp"
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#include "network/network_manager.hpp"
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#include "network/race_state.hpp"
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#include "user_config.hpp"
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#include "race_manager.hpp"
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#include "projectile_manager.hpp"
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#include "items/projectile_manager.hpp"
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#include "kart.hpp"
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#include "audio/sfx_manager.hpp"
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#include "audio/sfx_base.hpp"
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@ -22,7 +22,7 @@
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#define MAX_COLLECTABLES 5
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#include "collectable_manager.hpp" // needed for collectable_type
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#include "items/collectable_manager.hpp" // needed for collectable_type
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#include "utils/random_generator.hpp"
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class Kart;
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@ -19,14 +19,14 @@
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#include <iostream>
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#include <stdexcept>
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#include "collectable_manager.hpp"
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#include "items/collectable_manager.hpp"
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#include "file_manager.hpp"
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#include "material_manager.hpp"
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#include "material.hpp"
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#include "translation.hpp"
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#include "bowling.hpp"
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#include "items/bowling.hpp"
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#include "missile.hpp"
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#include "homing.hpp"
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#include "items/homing.hpp"
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#include "loader.hpp"
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#if defined(WIN32) && !defined(__CYGWIN__)
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "vec3.hpp"
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#include "herring.hpp"
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#include "items/herring.hpp"
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#include "kart.hpp"
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#include "scene.hpp"
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#include "coord.hpp"
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@ -23,7 +23,7 @@
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#include "network/network_manager.hpp"
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#include "user_config.hpp"
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#include "herring_manager.hpp"
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#include "items/herring_manager.hpp"
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#include "file_manager.hpp"
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#include "loader.hpp"
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#include "material_manager.hpp"
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@ -23,7 +23,7 @@
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#include <vector>
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#include <map>
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#include "herring.hpp"
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#include "items/herring.hpp"
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#include "lisp/lisp.hpp"
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class Kart;
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "homing.hpp"
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#include "items/homing.hpp"
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#include "constants.hpp"
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#include <iostream>
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@ -20,13 +20,13 @@
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#include "network/network_manager.hpp"
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#include "network/race_state.hpp"
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#include "loader.hpp"
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#include "projectile_manager.hpp"
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#include "bowling.hpp"
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#include "items/projectile_manager.hpp"
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#include "items/bowling.hpp"
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#include "missile.hpp"
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#include "homing.hpp"
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#include "items/homing.hpp"
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#include "explosion.hpp"
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#include "collectable_manager.hpp"
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#include "collectable.hpp"
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#include "items/collectable_manager.hpp"
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#include "items/collectable.hpp"
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#include "scene.hpp"
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static ssgSelector *find_selector ( ssgBranch *b );
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#include <vector>
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#include <plib/ssg.h>
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#include "vec3.hpp"
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#include "collectable_manager.hpp"
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#include "items/collectable_manager.hpp"
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class Kart;
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class Explosion;
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@ -30,7 +30,7 @@
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#include "bullet/Demos/OpenGL/GL_ShapeDrawer.h"
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#include "loader.hpp"
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#include "coord.hpp"
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#include "herring_manager.hpp"
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#include "items/herring_manager.hpp"
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#include "file_manager.hpp"
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#include "skid_mark.hpp"
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#include "user_config.hpp"
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@ -28,8 +28,8 @@
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#include "moveable.hpp"
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#include "kart_properties.hpp"
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#include "kart_control.hpp"
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#include "attachment.hpp"
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#include "collectable.hpp"
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#include "items/attachment.hpp"
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#include "items/collectable.hpp"
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#include "terrain_info.hpp"
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class SkidMark;
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@ -50,7 +50,7 @@
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#include "track.hpp"
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#include "kart_properties_manager.hpp"
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#include "kart.hpp"
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#include "projectile_manager.hpp"
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#include "items/projectile_manager.hpp"
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#include "race_manager.hpp"
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#include "file_manager.hpp"
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#include "loader.hpp"
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@ -60,8 +60,8 @@
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#include "sdldrv.hpp"
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#include "callback_manager.hpp"
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#include "history.hpp"
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#include "herring_manager.hpp"
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#include "attachment_manager.hpp"
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#include "items/herring_manager.hpp"
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#include "items/attachment_manager.hpp"
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#include "audio/sound_manager.hpp"
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#include "audio/sfx_manager.hpp"
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#include "stk_config.hpp"
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@ -24,8 +24,8 @@
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#include <ctime>
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#include "modes/world.hpp"
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#include "herring_manager.hpp"
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#include "projectile_manager.hpp"
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#include "items/herring_manager.hpp"
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#include "items/projectile_manager.hpp"
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#include "gui/menu_manager.hpp"
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#include "file_manager.hpp"
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#include "player_kart.hpp"
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#include "modes/world.hpp"
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#include "network/network_manager.hpp"
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#include "network/race_state.hpp"
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#include "projectile_manager.hpp"
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#include "items/projectile_manager.hpp"
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RaceState *race_state=NULL;
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#include "network/herring_info.hpp"
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#include "network/flyable_info.hpp"
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#include "kart_control.hpp"
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#include "herring.hpp"
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#include "items/herring.hpp"
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#include "flyable.hpp"
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#include "race_manager.hpp"
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#include "kart.hpp"
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#include "player_kart.hpp"
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#include "player.hpp"
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#include "sdldrv.hpp"
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#include "herring.hpp"
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#include "items/herring.hpp"
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#include "modes/world.hpp"
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#include "gui/menu_manager.hpp"
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#include "gui/race_gui.hpp"
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#include "material_manager.hpp"
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#include "kart_properties_manager.hpp"
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#include "main_loop.hpp"
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#include "herring_manager.hpp"
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#include "collectable_manager.hpp"
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#include "attachment_manager.hpp"
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#include "projectile_manager.hpp"
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#include "items/herring_manager.hpp"
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#include "items/collectable_manager.hpp"
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#include "items/attachment_manager.hpp"
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#include "items/projectile_manager.hpp"
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#include "loader.hpp"
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#include "player.hpp"
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#include "user_config.hpp"
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#include "material_manager.hpp"
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#include "isect.hpp"
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#include "user_config.hpp"
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#include "herring.hpp"
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#include "herring_manager.hpp"
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#include "items/herring.hpp"
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#include "items/herring_manager.hpp"
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#include "race_manager.hpp"
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#include "audio/sound_manager.hpp"
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#include "utils/ssg_help.hpp"
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