This commit is contained in:
Benau 2021-05-21 23:13:55 +08:00
parent fa03bc4461
commit 38bcb92d53

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@ -1,5 +1,9 @@
uniform sampler2D ntex; uniform sampler2D ntex;
#if defined(GL_ES) && defined(GL_FRAGMENT_PRECISION_HIGH)
uniform highp sampler2D dtex;
#else
uniform sampler2D dtex; uniform sampler2D dtex;
#endif
uniform sampler2DArrayShadow shadowtex; uniform sampler2DArrayShadow shadowtex;
uniform float split0; uniform float split0;