Don't start engine sound for reserved karts

This commit is contained in:
Benau 2019-01-04 15:25:32 +08:00
parent 7a112ee6ef
commit 38043de27c
2 changed files with 3 additions and 1 deletions

View File

@ -261,6 +261,7 @@ void Kart::changeKart(const std::string& new_ident,
m_graphical_y_offset = -m_default_suspension_force /
m_vehicle->getNumWheels() + m_kart_model->getLowestPoint();
m_kart_model->setDefaultSuspension();
startEngineSFX();
} // changeKart
// ----------------------------------------------------------------------------

View File

@ -124,7 +124,8 @@ void WorldStatus::startEngines()
m_engines_started = true;
for (unsigned int i = 0; i < World::getWorld()->getNumKarts(); i++)
{
World::getWorld()->getKart(i)->startEngineSFX();
if (!World::getWorld()->getKart(i)->isEliminated())
World::getWorld()->getKart(i)->startEngineSFX();
}
} // startEngines