Add temporary code for GE spm
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3b0df18167
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@ -256,7 +256,8 @@ void ModelViewWidget::setupRTTScene()
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scene::ISceneNode* parent = bone_attachment ?
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scene::ISceneNode* parent = bone_attachment ?
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animated_node->getJointNode(m_bone_attached[n].c_str()) :
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animated_node->getJointNode(m_bone_attached[n].c_str()) :
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m_rtt_main_node;
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m_rtt_main_node;
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assert(parent);
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if (!parent)
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continue;
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if (m_model_frames[n].first == -1)
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if (m_model_frames[n].first == -1)
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{
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{
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scene::ISceneNode* node =
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scene::ISceneNode* node =
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@ -1328,6 +1328,8 @@ void KartModel::initInverseBoneMatrices()
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node->setCurrentFrame(striaght_frame);
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node->setCurrentFrame(striaght_frame);
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node->OnAnimate(0);
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node->OnAnimate(0);
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scene::IBoneSceneNode* bone = node->getJointNode(i);
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scene::IBoneSceneNode* bone = node->getJointNode(i);
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if (!bone)
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continue;
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bone->updateAbsolutePosition();
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bone->updateAbsolutePosition();
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node->setCurrentFrame(striaght_frame);
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node->setCurrentFrame(striaght_frame);
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node->OnAnimate(0);
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node->OnAnimate(0);
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@ -1352,8 +1354,11 @@ void KartModel::initInverseBoneMatrices()
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const core::matrix4& KartModel::getInverseBoneMatrix
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const core::matrix4& KartModel::getInverseBoneMatrix
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(const std::string& bone_name) const
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(const std::string& bone_name) const
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{
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{
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// Remove after GESPM animation is done
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static core::matrix4 unused;
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assert(m_version >= 3);
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assert(m_version >= 3);
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auto ret = m_inverse_bone_matrices.find(bone_name);
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auto ret = m_inverse_bone_matrices.find(bone_name);
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assert(ret != m_inverse_bone_matrices.end());
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if (ret == m_inverse_bone_matrices.end())
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return unused;
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return ret->second;
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return ret->second;
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} // getInverseBoneMatrix
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} // getInverseBoneMatrix
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