Allow kart to use specular map
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14803 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -15,7 +15,7 @@ void main() {
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if (hastex != 0) {
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vec4 col = texture2D(tex, gl_TexCoord[0].xy);
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if (col.a < 0.5)
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if (col.a < 0.1)
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discard;
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col.xyz += rim;
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