Some minor improvements to the position of the rotation kart.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2928 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -381,7 +381,7 @@ void CharSel::update(float dt)
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m_context -> setNearFar ( 0.05f, 1000.0f ) ;
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sgCoord cam_pos;
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sgSetCoord(&cam_pos, 0, 0, 0, 0, 0, 0);
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sgSetCoord(&cam_pos, 0.5f, 0, 0.4f, 0, 0, 0);
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m_context -> setCamera ( &cam_pos ) ;
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glEnable (GL_DEPTH_TEST);
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