make skidlines a little thicker to account for new texture

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14246 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2013-10-12 23:10:27 +00:00
parent 3ac48aa6b8
commit 30293c5cae

View File

@ -107,7 +107,7 @@ private:
static float m_avoid_z_fighting;
public:
SkidMarks(const AbstractKart& kart, float width=0.2f);
SkidMarks(const AbstractKart& kart, float width=0.32f);
~SkidMarks();
void update (float dt, bool force_skid_marks=false,
video::SColor* custom_color = NULL);