Fixed memory corruption in three strikes battle
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@ -65,6 +65,7 @@ TrackObject::TrackObject(const core::vector3df& xyz, const core::vector3df& hpr,
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m_physical_object = NULL;
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m_interaction = interaction;
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m_presentation = presentation;
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m_soccer_ball = false;
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if (m_interaction != "ghost" && m_interaction != "none" &&
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physics_settings )
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