Bugfix: bullet resets the isInContact value for wheels when a debug drawer

exists. Besides other potential side effects this disabled skidmarks.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/switch_coordinate_system@4974 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2010-03-11 11:41:50 +00:00
parent 706984c1c8
commit 2d16e970b2

View File

@ -262,7 +262,12 @@ void btDiscreteDynamicsWorld::synchronizeMotionStates()
for (int v=0;v<m_vehicles[i]->getNumWheels();v++)
{
//synchronize the wheels with the (interpolated) chassis worldtransform
// updateWheelTransform resets m_isInContact to false. Since
// this field is needed in STK, we save it here and restore
// its value after the call to updateWheelTransform.
bool contact = m_vehicles[i]->getWheelInfo(v).m_raycastInfo.m_isInContact;
m_vehicles[i]->updateWheelTransform(v,true);
m_vehicles[i]->getWheelInfo(v).m_raycastInfo.m_isInContact = contact;
}
}
}