Disable shared libraries manually for shaderc
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bc1d885bd1
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2bc31f1518
@ -31,17 +31,17 @@ target_include_directories(shaderc
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PRIVATE ${glslang_SOURCE_DIR}
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${SPIRV-Headers_SOURCE_DIR}/include)
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add_library(shaderc_shared SHARED ${SHADERC_SOURCES})
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shaderc_default_compile_options(shaderc_shared)
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target_include_directories(shaderc_shared
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PUBLIC include
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PRIVATE ${glslang_SOURCE_DIR}
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${SPIRV-Headers_SOURCE_DIR}/include)
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target_compile_definitions(shaderc_shared
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PRIVATE SHADERC_IMPLEMENTATION
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PUBLIC SHADERC_SHAREDLIB
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)
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set_target_properties(shaderc_shared PROPERTIES SOVERSION 1)
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#add_library(shaderc_shared SHARED ${SHADERC_SOURCES})
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#shaderc_default_compile_options(shaderc_shared)
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#target_include_directories(shaderc_shared
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# PUBLIC include
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# PRIVATE ${glslang_SOURCE_DIR}
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# ${SPIRV-Headers_SOURCE_DIR}/include)
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#target_compile_definitions(shaderc_shared
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# PRIVATE SHADERC_IMPLEMENTATION
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# PUBLIC SHADERC_SHAREDLIB
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#)
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#set_target_properties(shaderc_shared PROPERTIES SOVERSION 1)
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if(SHADERC_ENABLE_INSTALL)
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install(
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@ -54,10 +54,10 @@ if(SHADERC_ENABLE_INSTALL)
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DESTINATION
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${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
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install(TARGETS shaderc shaderc_shared
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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# install(TARGETS shaderc shaderc_shared
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# LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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# RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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# ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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endif(SHADERC_ENABLE_INSTALL)
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find_package(Threads)
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@ -69,7 +69,7 @@ set(SHADERC_LIBS
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)
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target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
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target_link_libraries(shaderc_shared PRIVATE ${SHADERC_LIBS})
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#target_link_libraries(shaderc_shared PRIVATE ${SHADERC_LIBS})
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shaderc_add_tests(
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TEST_PREFIX shaderc
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@ -82,16 +82,16 @@ shaderc_add_tests(
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shaderc_cpp
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shaderc_private)
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shaderc_add_tests(
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TEST_PREFIX shaderc_shared
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LINK_LIBS shaderc_shared SPIRV-Tools
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INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
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${spirv-tools_SOURCE_DIR}/include
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${SPIRV-Headers_SOURCE_DIR}/include
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TEST_NAMES
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shaderc
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shaderc_cpp
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shaderc_private)
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#shaderc_add_tests(
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# TEST_PREFIX shaderc_shared
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# LINK_LIBS shaderc_shared SPIRV-Tools
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# INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
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# ${spirv-tools_SOURCE_DIR}/include
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# ${SPIRV-Headers_SOURCE_DIR}/include
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# TEST_NAMES
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# shaderc
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# shaderc_cpp
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# shaderc_private)
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shaderc_combine_static_lib(shaderc_combined shaderc)
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@ -371,13 +371,13 @@ endfunction()
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# Always build ${SPIRV_TOOLS}-shared. This is expected distro packages, and
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# unlike the other SPIRV_TOOLS target, defaults to hidden symbol visibility.
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add_library(${SPIRV_TOOLS}-shared SHARED ${SPIRV_SOURCES})
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spirv_tools_default_target_options(${SPIRV_TOOLS}-shared)
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set_target_properties(${SPIRV_TOOLS}-shared PROPERTIES CXX_VISIBILITY_PRESET hidden)
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target_compile_definitions(${SPIRV_TOOLS}-shared
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PRIVATE SPIRV_TOOLS_IMPLEMENTATION
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PUBLIC SPIRV_TOOLS_SHAREDLIB
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)
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#add_library(${SPIRV_TOOLS}-shared SHARED ${SPIRV_SOURCES})
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#spirv_tools_default_target_options(${SPIRV_TOOLS}-shared)
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#set_target_properties(${SPIRV_TOOLS}-shared PROPERTIES CXX_VISIBILITY_PRESET hidden)
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#target_compile_definitions(${SPIRV_TOOLS}-shared
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# PRIVATE SPIRV_TOOLS_IMPLEMENTATION
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# PUBLIC SPIRV_TOOLS_SHAREDLIB
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#)
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if(SPIRV_TOOLS_BUILD_STATIC)
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add_library(${SPIRV_TOOLS}-static STATIC ${SPIRV_SOURCES})
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@ -400,14 +400,14 @@ else()
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set(SPIRV_TOOLS_TARGETS ${SPIRV_TOOLS} ${SPIRV_TOOLS}-shared)
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endif()
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if("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
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find_library(LIBRT rt)
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if(LIBRT)
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foreach(target ${SPIRV_TOOLS_TARGETS})
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target_link_libraries(${target} ${LIBRT})
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endforeach()
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endif()
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endif()
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#if("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
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# find_library(LIBRT rt)
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# if(LIBRT)
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# foreach(target ${SPIRV_TOOLS_TARGETS})
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# target_link_libraries(${target} ${LIBRT})
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# endforeach()
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# endif()
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#endif()
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if (ANDROID)
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foreach(target ${SPIRV_TOOLS_TARGETS})
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