Fixed problem of karts getting stuck to wall (caused by disabling the

engine for 0.5 seconds to allow some bounce back).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2627 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2008-12-11 22:57:40 +00:00
parent 83194bb95b
commit 2b6ccde33f

View File

@ -668,7 +668,7 @@ void Kart::crashed(Kart *k)
if(m_bounce_back_time<=0.0f)
{
m_crash_sound->play();
m_bounce_back_time = 0.5f;
m_bounce_back_time = 0.1f;
}
} // crashed
@ -752,11 +752,6 @@ void Kart::updatePhysics (float dt)
{
m_skidding*= 1.05f;
if(m_skidding>2.0f) m_skidding=2.0f;
//btVector3 v=m_body->getAngularVelocity();
//v.setZ(v.getZ()*m_skidding);
//btVector3 t(0,0,m_skidding);
//m_body->applyTorqueImpulse(t);
//m_body->setAngularVelocity(v);
}
else if(m_skidding>1.0f)
{