Removed unused files from old version of wiiuse and updated corresponding CMakeLists.txt

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12458 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
funto66 2013-02-06 21:40:11 +00:00
parent 62a65279bb
commit 2b08bde15e
3 changed files with 12 additions and 533 deletions

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@ -6,7 +6,6 @@ set(WIIUSE_SOURCES
events.c
guitar_hero_3.c
io.c
io_win.c
ir.c
motion_plus.c
nunchuk.c

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@ -1,272 +0,0 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles device I/O for *nix.
*/
#ifndef WIN32
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <bluetooth/bluetooth.h>
#include <bluetooth/hci.h>
#include <bluetooth/hci_lib.h>
#include <bluetooth/l2cap.h>
#include "definitions.h"
#include "wiiuse_internal.h"
#include "io.h"
static int wiiuse_connect_single(struct wiimote_t* wm, char* address);
/**
* @brief Find a wiimote or wiimotes.
*
* @param wm An array of wiimote_t structures.
* @param max_wiimotes The number of wiimote structures in \a wm.
* @param timeout The number of seconds before the search times out.
*
* @return The number of wiimotes found.
*
* @see wiimote_connect()
*
* This function will only look for wiimote devices. \n
* When a device is found the address in the structures will be set. \n
* You can then call wiimote_connect() to connect to the found \n
* devices.
*/
int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) {
int device_id;
int device_sock;
int found_devices;
int found_wiimotes;
/* reset all wiimote bluetooth device addresses */
for (found_wiimotes = 0; found_wiimotes < max_wiimotes; ++found_wiimotes)
wm[found_wiimotes]->bdaddr = *BDADDR_ANY;
found_wiimotes = 0;
/* get the id of the first bluetooth device. */
device_id = hci_get_route(NULL);
if (device_id < 0) {
perror("hci_get_route");
return 0;
}
/* create a socket to the device */
device_sock = hci_open_dev(device_id);
if (device_sock < 0) {
perror("hci_open_dev");
return 0;
}
inquiry_info scan_info_arr[128];
inquiry_info* scan_info = scan_info_arr;
memset(&scan_info_arr, 0, sizeof(scan_info_arr));
/* scan for bluetooth devices for 'timeout' seconds */
found_devices = hci_inquiry(device_id, timeout, 128, NULL, &scan_info, IREQ_CACHE_FLUSH);
if (found_devices < 0) {
perror("hci_inquiry");
return 0;
}
WIIUSE_INFO("Found %i bluetooth device(s).", found_devices);
int i = 0;
/* display discovered devices */
for (; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i) {
if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) &&
(scan_info[i].dev_class[1] == WM_DEV_CLASS_1) &&
(scan_info[i].dev_class[2] == WM_DEV_CLASS_2))
{
/* found a device */
ba2str(&scan_info[i].bdaddr, wm[found_wiimotes]->bdaddr_str);
WIIUSE_INFO("Found wiimote (%s) [id %i].", wm[found_wiimotes]->bdaddr_str, wm[found_wiimotes]->unid);
wm[found_wiimotes]->bdaddr = scan_info[i].bdaddr;
WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND);
++found_wiimotes;
}
}
close(device_sock);
return found_wiimotes;
}
/**
* @brief Connect to a wiimote or wiimotes once an address is known.
*
* @param wm An array of wiimote_t structures.
* @param wiimotes The number of wiimote structures in \a wm.
*
* @return The number of wiimotes that successfully connected.
*
* @see wiiuse_find()
* @see wiiuse_connect_single()
* @see wiiuse_disconnect()
*
* Connect to a number of wiimotes when the address is already set
* in the wiimote_t structures. These addresses are normally set
* by the wiiuse_find() function, but can also be set manually.
*/
int wiiuse_connect(struct wiimote_t** wm, int wiimotes) {
int connected = 0;
int i = 0;
for (; i < wiimotes; ++i) {
if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
/* if the device address is not set, skip it */
continue;
if (wiiuse_connect_single(wm[i], NULL))
++connected;
}
return connected;
}
/**
* @brief Connect to a wiimote with a known address.
*
* @param wm Pointer to a wiimote_t structure.
* @param address The address of the device to connect to.
* If NULL, use the address in the struct set by wiiuse_find().
*
* @return 1 on success, 0 on failure
*/
static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
struct sockaddr_l2 addr;
memset(&addr, 0, sizeof(addr));
if (!wm || WIIMOTE_IS_CONNECTED(wm))
return 0;
addr.l2_family = AF_BLUETOOTH;
if (address)
/* use provided address */
str2ba(address, &addr.l2_bdaddr);
else
/* use address of device discovered */
addr.l2_bdaddr = wm->bdaddr;
/*
* OUTPUT CHANNEL
*/
wm->out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
if (wm->out_sock == -1)
return 0;
addr.l2_psm = htobs(WM_OUTPUT_CHANNEL);
/* connect to wiimote */
if (connect(wm->out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
perror("connect() output sock");
return 0;
}
/*
* INPUT CHANNEL
*/
wm->in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
if (wm->in_sock == -1) {
close(wm->out_sock);
wm->out_sock = -1;
return 0;
}
addr.l2_psm = htobs(WM_INPUT_CHANNEL);
/* connect to wiimote */
if (connect(wm->in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
perror("connect() interrupt sock");
close(wm->out_sock);
wm->out_sock = -1;
return 0;
}
WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid);
/* do the handshake */
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
wiiuse_handshake(wm, NULL, 0);
wiiuse_set_report_type(wm);
return 1;
}
/**
* @brief Disconnect a wiimote.
*
* @param wm Pointer to a wiimote_t structure.
*
* @see wiiuse_connect()
*
* Note that this will not free the wiimote structure.
*/
void wiiuse_disconnect(struct wiimote_t* wm) {
if (!wm || WIIMOTE_IS_CONNECTED(wm))
return;
close(wm->out_sock);
close(wm->in_sock);
wm->out_sock = -1;
wm->in_sock = -1;
wm->event = WIIUSE_NONE;
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
}
int wiiuse_io_read(struct wiimote_t* wm) {
/* not used */
return 0;
}
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) {
return write(wm->out_sock, buf, len);
}
#endif /* ifndef WIN32 */

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@ -1,248 +0,0 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles device I/O for Windows.
*/
#ifdef WIN32
#include <stdio.h>
#include <stdlib.h>
#define _WINSOCKAPI_
#include <windows.h>
#include <hidsdi.h>
#include <setupapi.h>
#include "definitions.h"
#include "wiiuse_internal.h"
#include "io.h"
int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) {
GUID device_id;
HANDLE dev;
HDEVINFO device_info;
int i, index;
DWORD len;
SP_DEVICE_INTERFACE_DATA device_data;
PSP_DEVICE_INTERFACE_DETAIL_DATA detail_data = NULL;
HIDD_ATTRIBUTES attr;
int found = 0;
(void) timeout; // unused
device_data.cbSize = sizeof(device_data);
index = 0;
/* get the device id */
HidD_GetHidGuid(&device_id);
/* get all hid devices connected */
device_info = SetupDiGetClassDevs(&device_id, NULL, NULL, (DIGCF_DEVICEINTERFACE | DIGCF_PRESENT));
for (;; ++index) {
if (detail_data) {
free(detail_data);
detail_data = NULL;
}
/* query the next hid device info */
if (!SetupDiEnumDeviceInterfaces(device_info, NULL, &device_id, index, &device_data))
break;
/* get the size of the data block required */
i = SetupDiGetDeviceInterfaceDetail(device_info, &device_data, NULL, 0, &len, NULL);
detail_data = (PSP_DEVICE_INTERFACE_DETAIL_DATA)malloc(len);
detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
/* query the data for this device */
if (!SetupDiGetDeviceInterfaceDetail(device_info, &device_data, detail_data, len, NULL, NULL))
continue;
/* open the device */
dev = CreateFile(detail_data->DevicePath,
(GENERIC_READ | GENERIC_WRITE),
(FILE_SHARE_READ | FILE_SHARE_WRITE),
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (dev == INVALID_HANDLE_VALUE)
continue;
/* get device attributes */
attr.Size = sizeof(attr);
i = HidD_GetAttributes(dev, &attr);
if ((attr.VendorID == WM_VENDOR_ID) && (attr.ProductID == WM_PRODUCT_ID)) {
/* this is a wiimote */
wm[found]->dev_handle = dev;
wm[found]->hid_overlap.hEvent = CreateEvent(NULL, 1, 1, "");
wm[found]->hid_overlap.Offset = 0;
wm[found]->hid_overlap.OffsetHigh = 0;
WIIMOTE_ENABLE_STATE(wm[found], WIIMOTE_STATE_DEV_FOUND);
WIIMOTE_ENABLE_STATE(wm[found], WIIMOTE_STATE_CONNECTED);
/* try to set the output report to see if the device is actually connected */
if (!wiiuse_set_report_type(wm[found])) {
WIIMOTE_DISABLE_STATE(wm[found], WIIMOTE_STATE_CONNECTED);
continue;
}
/* do the handshake */
wiiuse_handshake(wm[found], NULL, 0);
WIIUSE_INFO("Connected to wiimote [id %i].", wm[found]->unid);
++found;
if (found >= max_wiimotes)
break;
} else {
/* not a wiimote */
CloseHandle(dev);
}
}
if (detail_data)
free(detail_data);
SetupDiDestroyDeviceInfoList(device_info);
return found;
}
int wiiuse_connect(struct wiimote_t** wm, int wiimotes) {
int connected = 0;
int i = 0;
for (; i < wiimotes; ++i) {
if (WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_CONNECTED))
++connected;
}
return connected;
}
void wiiuse_disconnect(struct wiimote_t* wm) {
if (!wm || WIIMOTE_IS_CONNECTED(wm))
return;
CloseHandle(wm->dev_handle);
wm->dev_handle = 0;
ResetEvent(&wm->hid_overlap);
wm->event = WIIUSE_NONE;
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
}
int wiiuse_io_read(struct wiimote_t* wm) {
DWORD b, r;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
if (!ReadFile(wm->dev_handle, wm->event_buf, sizeof(wm->event_buf), &b, &wm->hid_overlap)) {
/* partial read */
b = GetLastError();
if ((b == ERROR_HANDLE_EOF) || (b == ERROR_DEVICE_NOT_CONNECTED)) {
/* remote disconnect */
wiiuse_disconnected(wm);
return 0;
}
r = WaitForSingleObject(wm->hid_overlap.hEvent, wm->timeout);
if (r == WAIT_TIMEOUT) {
/* timeout - cancel and continue */
if (*wm->event_buf)
WIIUSE_WARNING("Packet ignored. This may indicate a problem (timeout is %i ms).", wm->timeout);
CancelIo(wm->dev_handle);
ResetEvent(wm->hid_overlap.hEvent);
return 0;
} else if (r == WAIT_FAILED) {
WIIUSE_WARNING("A wait error occured on reading from wiimote %i.", wm->unid);
return 0;
}
if (!GetOverlappedResult(wm->dev_handle, &wm->hid_overlap, &b, 0))
return 0;
}
ResetEvent(wm->hid_overlap.hEvent);
return 1;
}
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) {
DWORD bytes;
int i;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
switch (wm->stack) {
case WIIUSE_STACK_UNKNOWN:
{
/* try to auto-detect the stack type */
if (i = WriteFile(wm->dev_handle, buf, 22, &bytes, &wm->hid_overlap)) {
/* bluesoleil will always return 1 here, even if it's not connected */
wm->stack = WIIUSE_STACK_BLUESOLEIL;
return i;
}
if (i = HidD_SetOutputReport(wm->dev_handle, buf, len)) {
wm->stack = WIIUSE_STACK_MS;
return i;
}
WIIUSE_ERROR("Unable to determine bluetooth stack type.");
return 0;
}
case WIIUSE_STACK_MS:
return HidD_SetOutputReport(wm->dev_handle, buf, len);
case WIIUSE_STACK_BLUESOLEIL:
return WriteFile(wm->dev_handle, buf, 22, &bytes, &wm->hid_overlap);
}
return 0;
}
#endif /* ifdef WIN32 */