Enable continue button.
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@ -174,7 +174,7 @@ void GPInfoScreen::eventCallback(GUIEngine::Widget *, const std::string &name,
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const std::string &button = getWidget<GUIEngine::RibbonWidget>("buttons")
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const std::string &button = getWidget<GUIEngine::RibbonWidget>("buttons")
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->getSelectionIDString(PLAYER_ID_GAME_MASTER);
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->getSelectionIDString(PLAYER_ID_GAME_MASTER);
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if (button == "start")
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if (button == "start" || button=="continue")
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{
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{
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// Save GP identifier, since dismiss will delete this object.
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// Save GP identifier, since dismiss will delete this object.
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std::string gp_id = m_gp->getId();
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std::string gp_id = m_gp->getId();
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