Fixed warnings about missing screenshots caused by 'prefetching'
screenshots.
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@ -209,7 +209,9 @@ bool TrackManager::loadTrack(const std::string& dirname)
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m_track_avail.push_back(true);
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updateGroups(track);
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//Populate the texture cache with track screenshots
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// Populate the texture cache with track screenshots
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// (internal tracks like end cutscene don't have screenshots)
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if (!track->isInternal())
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irr_driver->getTexture(track->getScreenshotFile());
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return true;
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