Fix the game state of when dialogs should be popped up.
This commit is contained in:
parent
ca8d9560b7
commit
27a28514e7
@ -837,7 +837,7 @@ namespace GUIEngine
|
|||||||
{
|
{
|
||||||
widget->update(dt);
|
widget->update(dt);
|
||||||
}
|
}
|
||||||
DialogQueue::get()->update();
|
if (state == GUIEngine::MENU) DialogQueue::get()->update();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Hack : on the first frame, irrlicht processes all events that have been queued
|
// Hack : on the first frame, irrlicht processes all events that have been queued
|
||||||
|
Loading…
x
Reference in New Issue
Block a user