Avoid translating artist debug mode only fps string

This commit is contained in:
Benau 2016-12-12 13:43:01 +08:00
parent a420b09363
commit 269e440d0c

View File

@ -1959,7 +1959,8 @@ void IrrDriver::displayFPS()
if ((UserConfigParams::m_artist_debug_mode)&&(CVS->isGLSL()))
{
fps_string = _("FPS: %d/%d/%d - PolyCount: %d Solid, "
fps_string = StringUtils::insertValues
(L"FPS: %d/%d/%d - PolyCount: %d Solid, "
"%d Shadows - LightDist : %d, Total skinning joints: %d",
min, fps, max, m_renderer->getPolyCount(SOLID_NORMAL_AND_DEPTH_PASS),
m_renderer->getPolyCount(SHADOW_PASS), m_last_light_bucket_distance,