Applied patch from jpirie for fixing mesa 10 compilation problems.

This commit is contained in:
hiker 2014-02-26 11:13:03 +11:00
parent 0b33474f2f
commit 244d00280c

View File

@ -21,6 +21,7 @@
#endif
#include <GL/gl.h>
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
#include "glext.h"
#endif
#include "wglext.h"
@ -36,6 +37,7 @@
#endif
#include <OpenGL/gl.h>
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
#include "glext.h"
#endif
#elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && !defined(_IRR_COMPILE_WITH_X11_DEVICE_)
@ -49,6 +51,7 @@
#define NO_SDL_GLEXT
#include <SDL/SDL_video.h>
#include <SDL/SDL_opengl.h>
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
#include "glext.h"
#else
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
@ -61,6 +64,7 @@
#include <GL/gl.h>
#include <GL/glx.h>
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
#include <GL/glext.h>
#undef GLX_ARB_get_proc_address // avoid problems with local glxext.h
#include <GL/glxext.h>