Minor improvements for font
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5b4d8e1f8a
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236c9c44a8
@ -145,10 +145,11 @@ void FontWithFace::insertGlyph(wchar_t c, const GlyphInfo& gi)
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font_manager->checkFTError(FT_Load_Glyph(cur_face, gi.glyph_index,
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FT_LOAD_DEFAULT), "loading a glyph");
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if (dynamic_cast<BoldFace*>(this))
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if (dynamic_cast<BoldFace*>(this) != NULL)
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{
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// Embolden the outline of the glyph
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FT_Outline_Embolden(&(slot->outline), getDPI() * 2);
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font_manager->checkFTError(FT_Outline_Embolden(&(slot->outline),
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getDPI() * 2), "embolden a glyph");
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}
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font_manager->checkFTError(FT_Render_Glyph(slot, FT_RENDER_MODE_NORMAL),
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@ -321,7 +322,7 @@ void FontWithFace::dumpGlyphPage()
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// ----------------------------------------------------------------------------
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void FontWithFace::setDPI()
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{
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// Get face dpi:
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// Set face dpi:
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// Font size is resolution-dependent.
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// Normal text will range from 0.8, in 640x* resolutions (won't scale
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// below that) to 1.0, in 1024x* resolutions, and linearly up
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@ -445,7 +446,7 @@ void FontWithFace::render(const core::stringw& text,
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FontSettings* font_settings,
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FontCharCollector* char_collector)
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{
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const bool is_bold_face = dynamic_cast<BoldFace*>(this);
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const bool is_bold_face = (dynamic_cast<BoldFace*>(this) != NULL);
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const bool black_border = font_settings ?
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font_settings->useBlackBorder() : false;
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const bool rtl = font_settings ? font_settings->isRTL() : false;
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@ -513,7 +514,7 @@ void FontWithFace::render(const core::stringw& text,
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if (c==L'\r' && text[i+1]==L'\n')
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c = text[++i];
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offset.Y += m_font_max_height * scale;
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offset.X = position.UpperLeftCorner.X;
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offset.X = float(position.UpperLeftCorner.X);
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if (hcenter)
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offset.X += (position.getWidth() - text_dimension.Width) >> 1;
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continue;
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