Fix #3581
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@ -8,7 +8,7 @@
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isn't an item, it is internally
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isn't an item, it is internally
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handled as one, so list it here -->
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handled as one, so list it here -->
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<bubblegum model="bubblegum.spm" lowmodel="bubblegum-low.spm" glow="246 150 209"/>
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<bubblegum model="bubblegum.spm" lowmodel="bubblegum-low.spm" glow="246 150 209"/>
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<bubblegum-nolok model="bubblegum-nolok.spm" lowmodel="bubblegum-nolok-low.spm"/>
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<bubblegum-nolok model="bubblegum-nolok.spm" lowmodel="bubblegum-nolok-low.spm" glow="20 190 0"/>
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<easter-egg model="easter_egg.spm" glow="0 60 120" />
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<easter-egg model="easter_egg.spm" glow="0 60 120" />
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</items>
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</items>
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@ -136,6 +136,16 @@ void ItemState::collected(const AbstractKart *kart)
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}
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}
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} // collected
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} // collected
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// ----------------------------------------------------------------------------
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/** Returns the graphical type of this item should be using (takes nolok into
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* account). */
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Item::ItemType ItemState::getGrahpicalType() const
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{
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return m_previous_owner && m_previous_owner->getIdent() == "nolok" &&
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getType() == ITEM_BUBBLEGUM ?
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ITEM_BUBBLEGUM_NOLOK : getType();
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} // getGrahpicalType
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// ============================================================================
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// ============================================================================
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/** Constructor for an item.
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/** Constructor for an item.
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* \param type Type of the item.
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* \param type Type of the item.
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@ -184,7 +194,7 @@ Item::Item(ItemType type, const Vec3& xyz, const Vec3& normal,
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}
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}
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m_node = lodnode;
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m_node = lodnode;
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setType(type);
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setType(type);
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handleNewMesh(getType());
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handleNewMesh(getGrahpicalType());
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#ifdef DEBUG
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#ifdef DEBUG
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std::string debug_name("item: ");
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std::string debug_name("item: ");
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@ -350,7 +360,7 @@ void Item::updateGraphics(float dt)
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if (m_graphical_type != getType())
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if (m_graphical_type != getType())
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{
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{
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handleNewMesh(getType());
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handleNewMesh(getGrahpicalType());
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m_graphical_type = getType();
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m_graphical_type = getType();
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}
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}
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@ -280,6 +280,8 @@ public:
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/** Returns the type of this item. */
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/** Returns the type of this item. */
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ItemType getType() const { return m_type; }
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ItemType getType() const { return m_type; }
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// ------------------------------------------------------------------------
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// ------------------------------------------------------------------------
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ItemType getGrahpicalType() const;
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// ------------------------------------------------------------------------
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/** Returns the original type of this item. */
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/** Returns the original type of this item. */
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ItemType getOriginalType() const { return m_original_type; }
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ItemType getOriginalType() const { return m_original_type; }
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// ------------------------------------------------------------------------
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// ------------------------------------------------------------------------
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