Avoid displacement related fbo bind in non advanced pipeline

This commit is contained in:
Vincent Lejeune 2014-05-13 01:12:24 +02:00
parent bcc46b149e
commit 20959f970a

View File

@ -331,6 +331,8 @@ void IrrDriver::renderScene(scene::ICameraSceneNode * const camnode, std::vector
renderParticles();
PROFILER_POP_CPU_MARKER();
}
if (!UserConfigParams::m_dynamic_lights)
return;
// Render displacement
{