1) Fixed sky texture length restriction: blender restricts the maximum number of

characters for id properties. As a result the entry for a sky box texture is
   sometimes chopped off. As a work around the textures can now be specified in
   three id properties: sky-texture, sky-texture1, sky-texture2.
2) The automatically inserted lap counting line from the quads is now always
   oriented to that the first point is the left one. This is needed in the
   track object where the default start positions will be modified in order
   to align with a driveline that is not at 0,0,0 (or parallel to the x axis).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5487 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2010-06-08 23:00:04 +00:00
parent 0c1eab5bd1
commit 1ee9ed2977

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