1) Fixed sky texture length restriction: blender restricts the maximum number of
characters for id properties. As a result the entry for a sky box texture is sometimes chopped off. As a work around the textures can now be specified in three id properties: sky-texture, sky-texture1, sky-texture2. 2) The automatically inserted lap counting line from the quads is now always oriented to that the first point is the left one. This is needed in the track object where the default start positions will be modified in order to align with a driveline that is not at 0,0,0 (or parallel to the x axis). git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5487 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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