Make zipper faster + speed is more easily customizable
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@ -21,4 +21,6 @@ What I've changed in the mod:
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- The speed limit is practically removed (set to the highest float possible)
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- The speed limit is practically removed (set to the highest float possible)
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- The zipper powerup is VERY fast now, test it in the story mode level select level first.
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- The zipper powerup is VERY fast now, (x4) test it in the story mode level select level first.
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- You can customize the zipper speed (karts/kart_properties.cpp, look for the `#define ZIPPER_SPEED`)
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@ -52,6 +52,8 @@
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#include <ge_main.hpp>
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#include <ge_main.hpp>
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#endif
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#endif
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#define ZIPPER_SPEED 4.0f
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float KartProperties::UNDEFINED = -99.9f;
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float KartProperties::UNDEFINED = -99.9f;
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std::string KartProperties::getHandicapAsString(HandicapLevel h)
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std::string KartProperties::getHandicapAsString(HandicapLevel h)
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@ -1013,13 +1015,13 @@ float KartProperties::getZipperDuration() const
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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float KartProperties::getZipperForce() const
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float KartProperties::getZipperForce() const
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{
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{
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return m_cached_characteristic->getZipperForce() * 2.0f;
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return m_cached_characteristic->getZipperForce() * ZIPPER_SPEED;
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} // getZipperForce
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} // getZipperForce
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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float KartProperties::getZipperSpeedGain() const
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float KartProperties::getZipperSpeedGain() const
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{
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{
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return m_cached_characteristic->getZipperSpeedGain() * 2.0f;
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return m_cached_characteristic->getZipperSpeedGain() * ZIPPER_SPEED;
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} // getZipperSpeedGain
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} // getZipperSpeedGain
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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