Shadow: Fix broken specular with shadows enabled.

This commit is contained in:
Vincent Lejeune 2014-02-09 21:16:16 +01:00
parent 5d5ac34648
commit 1c510881a7

View File

@ -622,6 +622,7 @@ void IrrDriver::renderShadows(//ShadowImportanceProvider * const sicb,
// overridemat.EnablePasses = 0;
// overridemat.Enabled = false;
camera->activate();
m_scene_manager->drawAll(scene::ESNRP_CAMERA);
tick++;
tick %= 2;