Reset track objects during onGo when race start for network
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@ -543,6 +543,10 @@ void World::onGo()
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if (m_karts[i]->isGhostKart()) continue;
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m_karts[i]->getVehicle()->setAllBrakes(0);
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}
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// Reset track objects 1 more time to make sure all instances of moveable
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// fall at the same instant when race start in network
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if (NetworkConfig::get()->isNetworking())
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Track::getCurrentTrack()->getTrackObjectManager()->reset();
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} // onGo
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//-----------------------------------------------------------------------------
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