Just increasing my commit count, nothing to see folks
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10639 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -90,9 +90,7 @@ void LODNode::OnRegisterSceneNode()
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m_nodes[0]->getType() == scene::ESNT_ANIMATED_MESH))
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{
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if (m_previous_visibility == WAS_HIDDEN && shown)
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{
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printf("== Show '%s' ==\n", m_group_name.c_str());
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{
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scene::IMesh* mesh;
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if (m_nodes[0]->getType() == scene::ESNT_MESH)
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@ -121,9 +119,7 @@ void LODNode::OnRegisterSceneNode()
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}
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}
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else if (m_previous_visibility == WAS_SHOWN && !shown)
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{
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printf("== Hide '%s' ==\n", m_group_name.c_str());
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{
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scene::IMesh* mesh;
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if (m_nodes[0]->getType() == scene::ESNT_MESH)
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@ -1023,7 +1023,6 @@ void Material::adjustForFog(scene::ISceneNode* parent, video::SMaterial *m,
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/** Callback from LOD nodes to create some effects */
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void Material::onMadeVisible(scene::IMeshBuffer* who)
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{
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printf("onMadeVisible %s\n", m_texname.c_str());
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if (m_bubble_provider.find(who) != m_bubble_provider.end())
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{
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m_bubble_provider[who]->onMadeVisible();
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@ -1035,7 +1034,6 @@ void Material::onMadeVisible(scene::IMeshBuffer* who)
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/** Callback from LOD nodes to create some effects */
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void Material::onHidden(scene::IMeshBuffer* who)
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{
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printf("onHidden %s\n", m_texname.c_str());
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if (m_bubble_provider.find(who) != m_bubble_provider.end())
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{
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m_bubble_provider[who]->onHidden();
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