Fix GLES
This commit is contained in:
parent
07ebb760ac
commit
1678078aea
@ -476,12 +476,12 @@ void DrawCalls::parseSceneManager(core::list<scene::ISceneNode*> &List,
|
||||
DrawCalls::DrawCalls()
|
||||
{
|
||||
m_sync = 0;
|
||||
#if !defined(USE_GLES2)
|
||||
m_solid_cmd_buffer = NULL;
|
||||
m_shadow_cmd_buffer = NULL;
|
||||
m_reflective_shadow_map_cmd_buffer = NULL;
|
||||
m_glow_cmd_buffer = NULL;
|
||||
|
||||
#if !defined(USE_GLES2)
|
||||
if(CVS->supportsIndirectInstancingRendering())
|
||||
{
|
||||
m_solid_cmd_buffer = new SolidCommandBuffer();
|
||||
|
Loading…
x
Reference in New Issue
Block a user