Fix potential hang after end race in temple arena
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@ -158,6 +158,8 @@ void ThreeStrikesBattle::kartAdded(AbstractKart* kart, scene::ISceneNode* node)
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*/
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*/
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void ThreeStrikesBattle::kartHit(const unsigned int kart_id)
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void ThreeStrikesBattle::kartHit(const unsigned int kart_id)
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{
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{
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if (isRaceOver()) return;
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assert(kart_id < m_karts.size());
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assert(kart_id < m_karts.size());
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// make kart lose a life
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// make kart lose a life
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m_kart_info[kart_id].m_lives--;
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m_kart_info[kart_id].m_lives--;
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