CheckGoal now is just a CheckStructure and not a CheckLine anymore. This fixes bugs due to arrays sized with the number of karts instead of the number of soccer balls

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/christmas@12313 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
funto66 2012-12-27 22:09:08 +00:00
parent bd70940af9
commit 14f7f080c0
4 changed files with 97 additions and 17 deletions

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@ -25,14 +25,22 @@
#include <stdio.h>
/** Constructor for a check goal line.
* \param node XML node containing the parameters for this checkline.
* \param node XML node containing the parameters for this goal line.
* \param index Index of this check structure in the check manager.
*/
CheckGoal::CheckGoal(const XMLNode &node, unsigned int index)
: CheckLine(node, index)
: CheckStructure(node, index)
{
// Determine the team for this goal
m_first_goal = false;
node.get("first_goal", &m_first_goal);
Vec3 p1, p2;
node.get("p1", &p1);
node.get("p2", &p2);
m_line.setLine( core::vector2df(p1.getX(), p1.getZ()),
core::vector2df(p2.getX(), p2.getZ()) );
} // CheckGoal
// ----------------------------------------------------------------------------
@ -43,6 +51,46 @@ void CheckGoal::update(float dt) OVERRIDE
{
World *world = World::getWorld();
assert(world);
Track* track = world->getTrack();
assert(track);
TrackObjectManager* tom = track->getTrackObjectManager();
assert(tom);
PtrVector<TrackObject>& objects = tom->getObjects();
int ball_index = 0;
for(int i=0; i<objects.size(); i++)
{
TrackObject* obj = objects.get(i);
if(!obj->isSoccerBall())
continue;
const Vec3 &xyz = obj->getNode()->getPosition();
if(isTriggered(m_previous_position[ball_index], xyz, ball_index))
{
if(UserConfigParams::m_check_debug)
printf("CHECK: Goal check structure %d triggered for object %s.\n",
m_index, obj->getDebugName());
trigger(ball_index);
}
m_previous_position[ball_index] = xyz;
ball_index++;
}
}
// ----------------------------------------------------------------------------
/** Called when the check line is triggered. This function creates a cannon
* animation object and attaches it to the kart.
* \param kart_index The index of the kart that triggered the check line.
*/
void CheckGoal::trigger(unsigned int kart_index)
{
printf("*** TODO: GOOOOOOOOOAAAAAAALLLLLL!!!! ***\n");
/*
World *world = World::getWorld();
assert(world);
Track* track = world->getTrack();
assert(track);
TrackObjectManager* tom = track->getTrackObjectManager();
@ -65,14 +113,36 @@ void CheckGoal::update(float dt) OVERRIDE
}
m_previous_position[i] = xyz;
}
}
// ----------------------------------------------------------------------------
/** Called when the check line is triggered. This function creates a cannon
* animation object and attaches it to the kart.
* \param kart_index The index of the kart that triggered the check line.
*/
void CheckGoal::trigger(unsigned int kart_index)
{
printf("*** TODO: GOOOOOOOOOAAAAAAALLLLLL!!!! ***\n");
*/
} // CheckGoal
bool CheckGoal::isTriggered(const Vec3 &old_pos, const Vec3 &new_pos, int indx)
{
core::vector2df cross_point;
// Check if the finite line was actually crossed:
return m_line.intersectWith(core::line2df(old_pos.toIrrVector2d(),
new_pos.toIrrVector2d()),
cross_point);
} // isTriggered
void CheckGoal::reset(const Track &track)
{
const TrackObjectManager* tom = track.getTrackObjectManager();
assert(tom);
m_previous_position.clear();
const PtrVector<TrackObject>& objects = tom->getObjects();
for(int i=0; i<objects.size(); i++)
{
const TrackObject* obj = objects.get(i);
if(!obj->isSoccerBall())
continue;
const Vec3 &xyz = obj->getNode()->getPosition();
m_previous_position.push_back(xyz);
}
} // reset

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@ -19,12 +19,14 @@
#ifndef HEADER_CHECK_GOAL_HPP
#define HEADER_CHECK_GOAL_HPP
#include "animations/animation_base.hpp"
#include "tracks/check_line.hpp"
#include "tracks/check_structure.hpp"
#include "utils/cpp2011.h"
#include <line2d.h>
using namespace irr;
class CheckManager;
class XMLNode;
class Track;
/**
* \brief Implements a simple checkline that will score a point when the
@ -32,15 +34,22 @@ class XMLNode;
*
* \ingroup tracks
*/
class CheckGoal : public CheckLine
class CheckGoal : public CheckStructure
{
private:
bool m_first_goal;
/** Which team is this goal for? */
bool m_first_goal;
/** The line that is tested for being crossed. */
core::line2df m_line;
public:
CheckGoal(const XMLNode &node, unsigned int index);
virtual ~CheckGoal() {}
virtual void update(float dt) OVERRIDE;
virtual void trigger(unsigned int kart_index);
virtual bool isTriggered(const Vec3 &old_pos, const Vec3 &new_pos, int indx) OVERRIDE;
virtual void reset(const Track &track) OVERRIDE;
}; // CheckLine
#endif

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@ -41,6 +41,7 @@ class CheckManager;
* CT_TOGGLE: Toggles the specified other check structures (active to
* inactive and vice versa.
* CT_CANNON: A check line that 'shoots' the kart to a specified location.
* CT_GOAL: A goal line in soccer mode.
* Each check structure can be active or inactive. Only lap counters are
* initialised to be active, all other check structures are inactive.
*

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@ -531,7 +531,7 @@ public:
/** Returns true if the normals of this track can be smoothed. */
bool smoothNormals() const { return m_smooth_normals; }
// ------------------------------------------------------------------------
TrackObjectManager* getTrackObjectManager() {return m_track_object_manager;}
TrackObjectManager* getTrackObjectManager() const {return m_track_object_manager;}
/** Get list of challenges placed on that world. Works only for overworld. */
const std::vector<OverworldChallenge>& getChallengeList() const