removed 'herring' from .loc files (and thus blender editing)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2397 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -1183,16 +1183,73 @@ void Track::loadTrackModel()
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char htype = '\0' ;
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/* the first 2 are for backwards compatibility. Don't use 'herring' names in any new track */
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if ( sscanf ( s, "%cHERRING,%f,%f,%f", &htype,
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&(loc.xyz[0]), &(loc.xyz[1]), &(loc.xyz[2]) ) == 4 )
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{
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item_command(&loc.xyz, htype, false) ;
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ItemType type=ITEM_BANANA;
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if ( htype=='Y' || htype=='y' ) { type = ITEM_GOLD_COIN ;}
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if ( htype=='G' || htype=='g' ) { type = ITEM_BANANA ;}
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if ( htype=='R' || htype=='r' ) { type = ITEM_BONUS_BOX ;}
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if ( htype=='S' || htype=='s' ) { type = ITEM_SILVER_COIN ;}
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item_command(&loc.xyz, type, false) ;
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}
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else if ( sscanf ( s, "%cHERRING,%f,%f", &htype,
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&(loc.xyz[0]), &(loc.xyz[1]) ) == 3 )
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{
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item_command (&loc.xyz, htype, true) ;
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ItemType type=ITEM_BANANA;
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if ( htype=='Y' || htype=='y' ) { type = ITEM_GOLD_COIN ;}
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if ( htype=='G' || htype=='g' ) { type = ITEM_BANANA ;}
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if ( htype=='R' || htype=='r' ) { type = ITEM_BONUS_BOX ;}
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if ( htype=='S' || htype=='s' ) { type = ITEM_SILVER_COIN ;}
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item_command (&loc.xyz, type, true) ;
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}
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/* and now the new names */
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else if ( sscanf ( s, "BBOX,%f,%f,%f",
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&(loc.xyz[0]), &(loc.xyz[1]), &(loc.xyz[2]) ) == 3 )
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{
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item_command(&loc.xyz, ITEM_BONUS_BOX, false);
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}
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else if ( sscanf ( s, "BBOX,%f,%f",
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&(loc.xyz[0]), &(loc.xyz[1]) ) == 2 )
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{
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item_command(&loc.xyz, ITEM_BONUS_BOX, true);
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}
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else if ( sscanf ( s, "BANA,%f,%f,%f",
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&(loc.xyz[0]), &(loc.xyz[1]), &(loc.xyz[2]) ) == 3 )
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{
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item_command(&loc.xyz, ITEM_BANANA, false);
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}
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else if ( sscanf ( s, "BANA,%f,%f",
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&(loc.xyz[0]), &(loc.xyz[1]) ) == 2 )
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{
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item_command(&loc.xyz, ITEM_BANANA, true);
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}
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else if ( sscanf ( s, "COIN,%f,%f,%f",
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&(loc.xyz[0]), &(loc.xyz[1]), &(loc.xyz[2]) ) == 3 )
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{
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item_command(&loc.xyz, ITEM_SILVER_COIN, false);
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}
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else if ( sscanf ( s, "COIN,%f,%f",
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&(loc.xyz[0]), &(loc.xyz[1]) ) == 2 )
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{
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item_command(&loc.xyz, ITEM_SILVER_COIN, true);
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}
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else if ( sscanf ( s, "GOLD,%f,%f,%f",
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&(loc.xyz[0]), &(loc.xyz[1]), &(loc.xyz[2]) ) == 3 )
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{
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item_command(&loc.xyz, ITEM_GOLD_COIN, false);
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}
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else if ( sscanf ( s, "GOLD,%f,%f",
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&(loc.xyz[0]), &(loc.xyz[1]) ) == 2 )
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{
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item_command(&loc.xyz, ITEM_GOLD_COIN, true);
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}
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else if ( sscanf ( s, "START,%f,%f,%f",
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&(loc.xyz[0]), &(loc.xyz[1]), &(loc.xyz[2]) ) == 3 )
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{
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@ -1337,7 +1394,7 @@ void Track::loadTrackModel()
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} // loadTrack
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//-----------------------------------------------------------------------------
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void Track::item_command (sgVec3 *xyz, char htype, int bNeedHeight )
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void Track::item_command (sgVec3 *xyz, int type, int bNeedHeight )
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{
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// if only 2d coordinates are given, let the item fall from very high
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@ -1345,17 +1402,12 @@ void Track::item_command (sgVec3 *xyz, char htype, int bNeedHeight )
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// Even if 3d data are given, make sure that the item is on the ground
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(*xyz)[2] = getHeight ( m_model, *xyz ) + 0.06f;
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ItemType type=ITEM_BANANA;
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if ( htype=='Y' || htype=='y' ) { type = ITEM_GOLD_COIN ;}
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if ( htype=='G' || htype=='g' ) { type = ITEM_BANANA ;}
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if ( htype=='R' || htype=='r' ) { type = ITEM_BONUS_BOX ;}
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if ( htype=='S' || htype=='s' ) { type = ITEM_SILVER_COIN ;}
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// Some modes (e.g. time trial) don't have any bonus boxes
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if(type==ITEM_BONUS_BOX && !RaceManager::getWorld()->enableBonusBoxes())
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return;
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Vec3 loc((*xyz));
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item_manager->newItem(type, loc);
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item_manager->newItem((ItemType)type, loc);
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} // item_command
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// ----------------------------------------------------------------------------
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@ -195,7 +195,7 @@ public:
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private:
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void loadTrack (std::string filename);
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void item_command (sgVec3 *xyz, char htype, int bNeedHeight);
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void item_command (sgVec3 *xyz, int item_type, int bNeedHeight);
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void loadDriveline ();
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void readDrivelineFromFile (std::vector<Vec3>& line,
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const std::string& file_ext );
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