Reverse order of templates in glwrapp.hpp
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@ -102,6 +102,12 @@ void loadAndAttach(GLint ProgramID, GLint ShaderType, const char *filepath, Type
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loadAndAttach(ProgramID, args...);
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}
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template<typename ...Types>
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void printFileList()
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{
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return;
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}
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template<typename ...Types>
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void printFileList(GLint ShaderType, const char *filepath, Types ... args)
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{
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@ -109,12 +115,6 @@ void printFileList(GLint ShaderType, const char *filepath, Types ... args)
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printFileList(args...);
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}
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template<typename ...Types>
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void printFileList()
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{
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return;
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}
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template<typename ... Types>
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GLint LoadProgram(Types ... args)
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{
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